Individual skill
godot-genre-action-rpg
Comprehensive blueprint for Action RPGs including real-time combat (hitbox/hurtbox, stat-based damage), character progression (RPG stats, leveling, skill trees), loot systems (procedural item generation, affixes, rarity tiers), equipment systems (gear slots, stat modifiers), and ability systems (cooldowns, mana cost, AOE). Based on expert ARPG design from Diablo, Path of Exile, Souls-like developers. Trigger keywords: action_rpg, loot_generator, rpg_stats, skill_tree, hitbox_combat, item_affixes, equipment_slots, ability_cooldown, stat_scaling.
skills/godot-genre-action-rpg/SKILL.md
Source commit db004d74c40686ca2f7a35fe067b119a9cda593e
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- No
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Not checked yet
- Last checked
- Nov 4, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 944
- Repository last updated
- Oct 16, 2026
- License
- LGPL-3.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- design Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 16,072 bytesSKILL.mdcore · 16,072 bytesSKILL.mdcore · 16,072 bytesreferences/arpg-subsystems-deep.mddoc · 3,364 bytesreferences/migration-notes.mddoc · 2,886 bytesscripts/animation_condition_sync.gdasset · 1,569 bytesscripts/aoe_group_broadcaster.gdasset · 1,467 bytesscripts/aoe_physics_query.gdasset · 1,709 bytesscripts/base_stat_resource.gdasset · 1,403 bytesscripts/character_stats_resource.gdasset · 1,608 bytesscripts/combat_damage_calculator.gdasset · 1,304 bytesscripts/combat_event_bus.gdasset · 1,259 bytesscripts/combat_log_connector.gdasset · 1,526 bytesscripts/cooldown_coroutine.gdasset · 1,335 bytesscripts/damage_label_manager.gdasset · 3,038 bytesscripts/deep_stat_duplicator.gdasset · 1,358 bytesscripts/duck_typed_hitbox.gdasset · 1,481 bytesscripts/enemy_area_scaler.gdasset · 860 bytesscripts/entity_stat_duplicator.gdasset · 1,499 bytesscripts/health_component.gdasset · 1,279 bytesscripts/hierarchical_state_base.gdasset · 1,754 bytesscripts/high_speed_aggro_broadcaster.gdasset · 1,466 bytesscripts/hitbox_component.gdasset · 1,170 bytesscripts/leveling_table.gdasset · 1,241 bytesscripts/loot_generator.gdasset · 1,732 bytesscripts/signal_combat_decoupler.gdasset · 1,346 bytesscripts/stat_reduction_solver.gdasset · 1,418 bytesscripts/telegraphed_enemy.gdasset · 3,918 bytesscripts/threaded_inventory_loader.gdasset · 1,693 bytesscripts/typed_inventory_storage.gdasset · 1,559 bytes
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