Individual skill
godot-master
Consolidated expert library for professional Godot 4.7+ game and application development. Orchestrates 92 Domain Skills through architectural workflows, anti-pattern catalogs, performance budgets, and Server API patterns. Use when: (1) starting a new Godot project, (2) designing game or app architecture, (3) building entity/component systems, (4) debugging performance or physics issues, (5) choosing between 2D/3D approaches, (6) implementing multiplayer, (7) optimizing draw calls or script time, (8) porting between platforms, (9) migrating from 4.6 to 4.7. Primary entry point for ALL Godot development tasks. Keywords: Godot 4.7, AreaLight3D, HDR, Asset Store, godot-master.
skills/godot-master/SKILL.md
Source commit db004d74c40686ca2f7a35fe067b119a9cda593e
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- Yes
- Scanner rules are current
- Yes
- Repository scan complete
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- Skill scan complete
- No
- Observed behavior
- Network or broad shell
- Last checked
- Nov 10, 2026
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Repository context
- Repository stars (not skill ratings)
- 952
- Repository last updated
- Oct 16, 2026
- License
- LGPL-3.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
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1,253 bytesscripts/genre_fighting_direct_hitbox_query.gdasset · 1,396 bytesscripts/genre_fighting_fight_game_state.gdasset · 518 bytesscripts/genre_fighting_fighter_balance_profile.gdasset · 696 bytesscripts/genre_fighting_fighter_state_machine.gdasset · 609 bytesscripts/genre_fighting_fighting_input_buffer.gdasset · 4,187 bytesscripts/genre_fighting_frame_advancer.gdasset · 652 bytesscripts/genre_fighting_hit_stop_controller.gdasset · 1,065 bytesscripts/genre_fighting_hitbox_component.gdasset · 2,371 bytesscripts/genre_fighting_input_accumulation_control.gdasset · 1,164 bytesscripts/genre_fighting_manual_animation_advancer.gdasset · 1,086 bytesscripts/genre_fighting_move_set_loader.gdasset · 595 bytesscripts/genre_fighting_raw_byte_network_sync.gdasset · 1,412 bytesscripts/genre_fighting_rollback_state_serializer.gdasset · 1,309 bytesscripts/genre_fighting_round_timer_logic.gdasset · 1,281 bytesscripts/genre_fighting_string_name_optimization.gdasset · 1,120 bytesscripts/genre_horror_async_scare_loader.gdasset · 1,670 bytesscripts/genre_horror_director_pacing.gdasset · 3,616 bytesscripts/genre_horror_flashlight_flicker.gdasset · 1,749 bytesscripts/genre_horror_fog_claus_intensifier.gdasset · 1,668 bytesscripts/genre_horror_horror_patterns.gdasset · 5,664 bytesscripts/genre_horror_inventory_data_storage.gdasset · 1,436 bytesscripts/genre_horror_item_state_duplicator.gdasset · 1,458 bytesscripts/genre_horror_monster_los_check.gdasset · 1,859 bytesscripts/genre_horror_offscreen_logic_suspender.gdasset · 1,585 bytesscripts/genre_horror_optimized_horror_state_machine.gdasset · 1,695 bytesscripts/genre_horror_predator_stalking_ai.gdasset · 3,060 bytesscripts/genre_horror_sanity_manager.gdasset · 2,600 bytesscripts/genre_horror_sanity_shader_manager.gdasset · 1,660 bytesscripts/genre_horror_spatial_noise_emitter.gdasset · 1,854 bytesscripts/genre_idle_clicker_big_int_save_parser.gdasset · 1,510 bytesscripts/genre_idle_clicker_big_number.gdasset · 2,670 bytesscripts/genre_idle_clicker_big_real.gdasset · 603 bytesscripts/genre_idle_clicker_click_juice_manager.gdasset · 626 bytesscripts/genre_idle_clicker_decoupled_economy_signal_bus.gdasset · 1,300 bytesscripts/genre_idle_clicker_functional_income_reducer.gdasset · 1,391 bytesscripts/genre_idle_clicker_generator.gdasset · 1,993 bytesscripts/genre_idle_clicker_idle_performance_setup.gdasset · 1,362 bytesscripts/genre_idle_clicker_lightweight_upgrade_resource.gdasset · 1,266 bytesscripts/genre_idle_clicker_offline_progress_calculator.gdasset · 1,451 bytesscripts/genre_idle_clicker_offline_progression_manager.gdasset · 692 bytesscripts/genre_idle_clicker_precision_cost_validator.gdasset · 1,276 bytesscripts/genre_idle_clicker_scientific_notation_formatter.gdasset · 2,210 bytesscripts/genre_idle_clicker_scientific_notation_math.gdasset · 1,364 bytesscripts/genre_idle_clicker_thread_safe_ui_updater.gdasset · 1,393 bytesscripts/genre_idle_clicker_threaded_catchup_simulator.gdasset · 1,605 bytesscripts/genre_metroidvania_ability_state_machine.gdasset · 1,814 bytesscripts/genre_metroidvania_ability_unlock_resource.gdasset · 1,654 bytesscripts/genre_metroidvania_background_room_streamer.gdasset · 1,585 bytesscripts/genre_metroidvania_decoupled_hazard_logic.gdasset · 1,393 bytesscripts/genre_metroidvania_fast_travel_system.gdasset · 427 bytesscripts/genre_metroidvania_fast_wall_detector.gdasset · 1,603 bytesscripts/genre_metroidvania_metroid_game_state.gdasset · 1,629 bytesscripts/genre_metroidvania_minimap_fog.gdasset · 2,868 bytesscripts/genre_metroidvania_minimap_fog_manager.gdasset · 1,557 bytesscripts/genre_metroidvania_minimap_fog_revealer.gdasset · 1,631 bytesscripts/genre_metroidvania_persistent_progression_system.gdasset · 1,505 bytesscripts/genre_metroidvania_platformer_jump_buffer.gdasset · 2,171 bytesscripts/genre_metroidvania_progression_gate_manager.gdasset · 2,347 bytesscripts/genre_metroidvania_progression_manager.gdasset · 408 bytesscripts/genre_metroidvania_room_metadata.gdasset · 363 bytesscripts/genre_metroidvania_safe_scene_switcher.gdasset · 1,659 bytesscripts/genre_metroidvania_save_station_broadcast.gdasset · 1,609 bytesscripts/genre_metroidvania_smooth_room_camera_transition.gdasset · 1,700 bytesscripts/genre_moba_ability_ui_binder.gdasset · 1,473 bytesscripts/genre_moba_async_arena_baker.gdasset · 1,478 bytesscripts/genre_moba_decoupled_ability_damage.gdasset · 1,401 bytesscripts/genre_moba_fog_grid_mask.gdasset · 1,654 bytesscripts/genre_moba_fog_visibility_check.gdasset · 1,667 bytesscripts/genre_moba_hero_net_sync.gdasset · 881 bytesscripts/genre_moba_hero_state_machine.gdasset · 1,586 bytesscripts/genre_moba_jungle_creep.gdasset · 997 bytesscripts/genre_moba_minion_flow_calculator.gdasset · 1,757 bytesscripts/genre_moba_minion_worker_pathfinder.gdasset · 1,778 bytesscripts/genre_moba_replay_manager.gdasset · 899 bytesscripts/genre_moba_server_minion_sync.gdasset · 1,699 bytesscripts/genre_moba_skill_shot_indicator.gdasset · 2,028 bytesscripts/genre_moba_status_effect_data.gdasset · 1,103 bytesscripts/genre_moba_status_effect_manager.gdasset · 1,458 bytesscripts/genre_moba_synced_ability_controller.gdasset · 1,788 bytesscripts/genre_moba_tower_priority_aggro.gdasset · 2,668 bytesscripts/genre_moba_weighted_target_selector.gdasset · 1,526 bytesscripts/genre_open_world_async_chunk_loader.gdasset · 2,123 bytesscripts/genre_open_world_binary_save_manager.gdasset · 1,620 bytesscripts/genre_open_world_chunk_limited_pathfinder.gdasset · 1,734 bytesscripts/genre_open_world_dynamic_lod_adjuster.gdasset · 1,397 bytesscripts/genre_open_world_floating_origin_shifter.gdasset · 2,618 bytesscripts/genre_open_world_global_state.gdasset · 611 bytesscripts/genre_open_world_group_weather_broadcaster.gdasset · 1,341 bytesscripts/genre_open_world_hlod_visibility_config.gdasset · 1,865 bytesscripts/genre_open_world_landscape_height_query.gdasset · 1,509 bytesscripts/genre_open_world_lod_logic_enabler.gdasset · 1,680 bytesscripts/genre_open_world_multimesh_foliage_manager.gdasset · 1,734 bytesscripts/genre_open_world_server_prop_spawner.gdasset · 1,818 bytesscripts/genre_open_world_world_origin_shifter.gdasset · 1,869 bytesscripts/genre_open_world_world_streamer.gdasset · 3,625 bytesscripts/genre_party_character_select_grid.gdasset · 1,799 bytesscripts/genre_party_connection_monitor.gdasset · 1,469 bytesscripts/genre_party_deferred_scene_switcher.gdasset · 1,462 bytesscripts/genre_party_impact_camera_shake.gdasset · 966 bytesscripts/genre_party_local_input_manager.gdasset · 1,735 bytesscripts/genre_party_minigame_async_loader.gdasset · 1,884 bytesscripts/genre_party_minigame_data.gdasset · 552 bytesscripts/genre_party_minigame_orchestrator.gdasset · 1,483 bytesscripts/genre_party_minigame_player_controller.gdasset · 1,529 bytesscripts/genre_party_party_input_router.gdasset · 3,661 bytesscripts/genre_party_party_manager.gdasset · 818 bytesscripts/genre_party_player_haptic_feedback.gdasset · 1,327 bytesscripts/genre_party_player_join_manager.gdasset · 1,926 bytesscripts/genre_party_shared_party_camera.gdasset · 1,775 bytesscripts/genre_party_split_screen_manager.gdasset · 1,731 bytesscripts/genre_party_split_screen_setup.gdasset · 1,623 bytesscripts/genre_party_tournament_state.gdasset · 1,545 bytesscripts/genre_platformer_advanced_platformer_controller.gdasset · 3,942 bytesscripts/genre_platformer_checkpoint.gdasset · 684 bytesscripts/genre_platformer_coyote_timer.gdasset · 1,304 bytesscripts/genre_platformer_custom_collision_slider.gdasset · 1,326 bytesscripts/genre_platformer_fast_projectile_ccd.gdasset · 1,220 bytesscripts/genre_platformer_game_feel_helper.gdasset · 764 bytesscripts/genre_platformer_jump_buffer.gdasset · 1,515 bytesscripts/genre_platformer_ledge_grab_sensor.gdasset · 1,486 bytesscripts/genre_platformer_one_way_drop_handler.gdasset · 1,583 bytesscripts/genre_platformer_platformer_animation_sync.gdasset · 1,635 bytesscripts/genre_platformer_platformer_camera.gdasset · 2,180 bytesscripts/genre_platformer_platformer_controller_2d.gdasset · 2,172 bytesscripts/genre_platformer_player_ground_controller.gdasset · 1,678 bytesscripts/genre_platformer_speed_trail.gdasset · 563 bytesscripts/genre_platformer_synchronized_platform.gdasset · 1,128 bytesscripts/genre_platformer_variable_jump.gdasset · 1,309 bytesscripts/genre_platformer_wall_slide_sensor.gdasset · 1,476 bytesscripts/genre_puzzle_command_undo_redo.gdasset · 2,331 bytesscripts/genre_puzzle_grid_input_manager.gdasset · 1,215 bytesscripts/genre_puzzle_grid_manager.gdasset · 2,711 bytesscripts/genre_puzzle_grid_tween_mover.gdasset · 1,867 bytesscripts/genre_puzzle_match_three_logic.gdasset · 1,339 bytesscripts/genre_puzzle_perspective_overlay.gdasset · 1,453 bytesscripts/genre_puzzle_puzzle_history.gdasset · 1,317 bytesscripts/genre_puzzle_puzzle_pathfinder.gdasset · 1,505 bytesscripts/genre_puzzle_puzzle_saver.gdasset · 1,536 bytesscripts/genre_puzzle_puzzle_state_validator.gdasset · 1,525 bytesscripts/genre_puzzle_puzzle_undo_manager.gdasset · 1,263 bytesscripts/genre_puzzle_puzzle_validator.gdasset · 1,351 bytesscripts/genre_puzzle_shuffle_bag.gdasset · 1,416 bytesscripts/genre_puzzle_sleepy_block.gdasset · 1,060 bytesscripts/genre_puzzle_tile_animator.gdasset · 1,154 bytesscripts/genre_racing_arcade_vehicle_controller.gdasset · 1,680 bytesscripts/genre_racing_arcade_vehicle_physics.gdasset · 2,736 bytesscripts/genre_racing_engine_audio_controller.gdasset · 1,358 bytesscripts/genre_racing_force_feedback_router.gdasset · 1,498 bytesscripts/genre_racing_ghost_recorder.gdasset · 1,702 bytesscripts/genre_racing_lap_checkpoint_manager.gdasset · 1,517 bytesscripts/genre_racing_lap_tracker.gdasset · 1,763 bytesscripts/genre_racing_minimap_icon_projector.gdasset · 1,557 bytesscripts/genre_racing_racing_checkpoint.gdasset · 1,146 bytesscripts/genre_racing_raycast_suspension.gdasset · 1,629 bytesscripts/genre_racing_raycast_vehicle_controller.gdasset · 1,874 bytesscripts/genre_racing_skid_mark_emitter.gdasset · 1,633 bytesscripts/genre_racing_slipstream_handler.gdasset · 1,649 bytesscripts/genre_racing_spline_ai_controller.gdasset · 3,167 bytesscripts/genre_racing_spline_track_spawner.gdasset · 1,623 bytesscripts/genre_rhythm_audio_spectrum_analyzer.gdasset · 1,749 bytesscripts/genre_rhythm_beat_synced_animator.gdasset · 1,491 bytesscripts/genre_rhythm_dynamic_bpm_handler.gdasset · 1,740 bytesscripts/genre_rhythm_input_judge_logic.gdasset · 1,736 bytesscripts/genre_rhythm_latency_calibrator.gdasset · 1,515 bytesscripts/genre_rhythm_note_lane_manager.gdasset · 1,453 bytesscripts/genre_rhythm_note_object_pool.gdasset · 1,778 bytesscripts/genre_rhythm_note_orchestrator.gdasset · 1,869 bytesscripts/genre_rhythm_rhythm_conductor.gdasset · 1,813 bytesscripts/genre_rhythm_rhythm_scoring_system.gdasset · 1,592 bytesscripts/genre_rhythm_rhythm_ui_feedback.gdasset · 1,773 bytesscripts/genre_rhythm_score_combo_manager.gdasset · 1,372 bytesscripts/genre_roguelike_astar_grid_handler.gdasset · 1,797 bytesscripts/genre_roguelike_async_turn_manager.gdasset · 1,456 bytesscripts/genre_roguelike_director_ai.gdasset · 668 bytesscripts/genre_roguelike_dungeon_generator.gdasset · 3,407 bytesscripts/genre_roguelike_dungeon_generator_walker.gdasset · 1,614 bytesscripts/genre_roguelike_example_relic_vampirism.gdasset · 486 bytesscripts/genre_roguelike_fog_of_war_masker.gdasset · 1,563 bytesscripts/genre_roguelike_fov_raycast_calculator.gdasset · 1,787 bytesscripts/genre_roguelike_json_state_serializer.gdasset · 1,811 bytesscripts/genre_roguelike_meta_progression_manager.gdasset · 3,550 bytesscripts/genre_roguelike_meta_progression_resource.gdasset · 1,521 bytesscripts/genre_roguelike_meta_stats_resource.gdasset · 1,857 bytesscripts/genre_roguelike_move_command_object.gdasset · 1,804 bytesscripts/genre_roguelike_noise_dungeon_generator.gdasset · 1,893 bytesscripts/genre_roguelike_roguelike_patterns.gdasset · 3,985 bytesscripts/genre_roguelike_room_assembler.gdasset · 761 bytesscripts/genre_roguelike_run_manager.gdasset · 1,222 bytesscripts/genre_roguelike_seeded_rng_resource.gdasset · 1,547 bytesscripts/genre_roguelike_synergy_manager.gdasset · 664 bytesscripts/genre_roguelike_turn_manager_decoupled.gdasset · 1,712 bytesscripts/genre_roguelike_weighted_loot_table.gdasset · 1,544 bytesscripts/genre_romance_affection_manager.gdasset · 4,339 bytesscripts/genre_romance_date_event_system.gdasset · 4,248 bytesscripts/genre_romance_dialogue_expression_parser.gdasset · 1,596 bytesscripts/genre_romance_global_affection_tracker.gdasset · 1,670 bytesscripts/genre_romance_npc_schedule.gdasset · 700 bytesscripts/genre_romance_player_romance_manager.gdasset · 772 bytesscripts/genre_romance_romance_mood_manager.gdasset · 1,914 bytesscripts/genre_romance_romance_patterns.gdasset · 3,990 bytesscripts/genre_romance_route_manager.gdasset · 3,455 bytesscripts/genre_romance_seasonal_dialogue.gdasset · 676 bytesscripts/genre_romance_ui_feedback.gdasset · 653 bytesscripts/genre_rts_building_grid_astar.gdasset · 1,543 bytesscripts/genre_rts_crowd_navigation_unit.gdasset · 1,924 bytesscripts/genre_rts_fog_of_war_tile_mask.gdasset · 1,541 bytesscripts/genre_rts_global_economy_manager.gdasset · 1,717 bytesscripts/genre_rts_navigation_mask_helper.gdasset · 1,395 bytesscripts/genre_rts_rendering_ghost_spawner.gdasset · 1,597 bytesscripts/genre_rts_rts_army_manager.gdasset · 1,750 bytesscripts/genre_rts_rts_formation_manager.gdasset · 1,562 bytesscripts/genre_rts_rts_group_commander.gdasset · 1,312 bytesscripts/genre_rts_rts_massive_unit_renderer.gdasset · 1,032 bytesscripts/genre_rts_rts_path_query_pool.gdasset · 1,629 bytesscripts/genre_rts_rts_selection_overlay.gdasset · 2,113 bytesscripts/genre_rts_rts_targeting_logic.gdasset · 1,473 bytesscripts/genre_rts_rts_unit.gdasset · 2,700 bytesscripts/genre_rts_rts_unit_stat_duplicator.gdasset · 1,209 bytesscripts/genre_rts_selection_manager_marquee_2d.gdasset · 4,949 bytesscripts/genre_rts_selection_manager_raycast_3d.gdasset · 1,686 bytesscripts/genre_sandbox_blueprint_manager.gdasset · 542 bytesscripts/genre_sandbox_cellular_automata_liquid.gdasset · 3,604 bytesscripts/genre_sandbox_dynamic_placement_validator.gdasset · 1,746 bytesscripts/genre_sandbox_sandbox_patterns.gdasset · 4,662 bytesscripts/genre_sandbox_sandbox_world_serializer.gdasset · 2,064 bytesscripts/genre_sandbox_voxel_chunk_manager.gdasset · 3,265 bytesscripts/genre_sandbox_voxel_chunk_mesher.gdasset · 2,335 bytesscripts/genre_sandbox_voxel_world.gdasset · 2,686 bytesscripts/genre_shooter_advanced_weapon_controller.gdasset · 4,562 bytesscripts/genre_shooter_cover_validator_rays.gdasset · 1,661 bytesscripts/genre_shooter_fps_advanced_fps_controller.gdasset · 2,332 bytesscripts/genre_shooter_fps_advanced_weapon_controller.gdasset · 4,483 bytesscripts/genre_shooter_fps_aim_assist.gdasset · 1,928 bytesscripts/genre_shooter_fps_bullet_decal_spawner.gdasset · 1,748 bytesscripts/genre_shooter_fps_fps_camera_look.gdasset · 1,726 bytesscripts/genre_shooter_fps_fps_movement_logic.gdasset · 2,030 bytesscripts/genre_shooter_fps_frame_perfect_input.gdasset · 1,458 bytesscripts/genre_shooter_fps_hitscan_weapon_logic.gdasset · 1,827 bytesscripts/genre_shooter_fps_hitscan_weapon_query.gdasset · 1,925 bytesscripts/genre_shooter_fps_player_anim_bridge.gdasset · 1,383 bytesscripts/genre_shooter_fps_procedural_recoil_handler.gdasset · 1,642 bytesscripts/genre_shooter_fps_recoil_system.gdasset · 1,715 bytesscripts/genre_shooter_fps_server_projectile_instance.gdasset · 1,723 bytesscripts/genre_shooter_fps_weapon_bobbing_system.gdasset · 1,594 bytesscripts/genre_shooter_fps_weapon_spread_calc.gdasset · 1,460 bytesscripts/genre_shooter_fps_weapon_state_machine.gdasset · 1,563 bytesscripts/genre_shooter_lag_compensator.gdasset · 1,494 bytesscripts/genre_shooter_projectile.gdasset · 2,354 bytesscripts/genre_shooter_shooter_patterns.gdasset · 5,122 bytesscripts/genre_shooter_soft_lock_aim_assist.gdasset · 2,372 bytesscripts/genre_shooter_tps_camera_spring_arm.gdasset · 1,692 bytesscripts/genre_shooter_weapon_recoil_pattern.gdasset · 1,256 bytesscripts/genre_simulation_customer_simulation.gdasset · 830 bytesscripts/genre_simulation_economy_graph_manager.gdasset · 1,808 bytesscripts/genre_simulation_facility.gdasset · 846 bytesscripts/genre_simulation_npc_schedule_agent.gdasset · 1,809 bytesscripts/genre_simulation_resource_flow_visualizer.gdasset · 749 bytesscripts/genre_simulation_sim_tick_manager.gdasset · 1,982 bytesscripts/genre_simulation_simulation_patterns.gdasset · 4,054 bytesscripts/genre_simulation_simulation_tick_controller.gdasset · 1,510 bytesscripts/genre_simulation_stats_dashboard.gdasset · 631 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