Individual skill
godot-builder
Expert-level toolkit for modular Godot 4.7+ CLI automation and headless build orchestration. Use when you need to: (1) Build complex scene trees or UI layouts programmatically, (2) Automate expert 3D asset pipelines (glTF -> Collision), (3) Optimize procedural geometry headlessly (CSG -> Static Mesh), or (4) Engineer production-grade CI/CD pipelines. Set GODOT_PATH env var for custom engine location. Keywords: Godot CLI, headless, CI, export, builder, 4.7.
skills/godot-builder/SKILL.md
Source commit db004d74c40686ca2f7a35fe067b119a9cda593e
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Network or broad shell
- Last checked
- Nov 10, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 948
- Repository last updated
- Oct 16, 2026
- License
- LGPL-3.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- design Derived category
- devops Derived category
- design-interface Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 16,079 bytesSKILL.mdcore · 16,079 bytesSKILL.mdcore · 16,079 bytesscripts/add_node.pyruns · 1,854 bytesscripts/asset_reimport_utility.gdasset · 2,608 bytesscripts/base.pyruns · 2,455 bytesscripts/ci_export_prepper.gdruns · 1,895 bytesscripts/ci_exporter.pyruns · 1,602 bytesscripts/collision_generator.pyruns · 1,958 bytesscripts/config_compiler.pyruns · 1,575 bytesscripts/create_scene.pyruns · 1,671 bytesscripts/csg_optimizer.pyruns · 1,777 bytesscripts/export_mesh_library.pyruns · 1,623 bytesscripts/get_debug_output.pyruns · 1,266 bytesscripts/get_godot_version.pyruns · 1,010 bytesscripts/get_project_info.pyruns · 1,192 bytesscripts/get_uid.pyruns · 1,487 bytesscripts/gltf_processor.pyruns · 2,149 bytesscripts/import_automator.pyruns · 1,400 bytesscripts/launch_editor.pyruns · 1,175 bytesscripts/list_projects.pyruns · 1,168 bytesscripts/load_sprite.pyruns · 1,924 bytesscripts/navmesh_baker.pyruns · 1,670 bytesscripts/orphan_asset_scanner.gdasset · 2,626 bytesscripts/profile_generator.pyruns · 1,594 bytesscripts/run_project.pyruns · 1,172 bytesscripts/save_scene.pyruns · 1,652 bytesscripts/stop_project.pyruns · 1,255 bytesscripts/test_runner.pyruns · 1,454 bytesscripts/tilemap_generator.pyruns · 1,634 bytesscripts/ui_assembler.pyruns · 1,679 bytesscripts/update_project_uids.pyruns · 1,499 bytes
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