Individual skill
cinematic-storyboard-design
将剧本、分镜脚本及人物或场景设定转化为电影级九宫格分镜图和时间线镜头表,并在分镜完成后询问是否依据已确认分镜与用户素材制作独立的成片关键帧。适用于叙事影片、广告、MV、短剧的镜头拆解、画面调度、运镜、转场、分镜单格放大与关键帧美术呈现;严格区分只表达运镜、构图和光影设计的分镜图,与由用户人物、场景及风格素材决定最终美术的关键帧。
SKILL.md
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- Last checked
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- License
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.gitignoreasset · 182 bytesLICENSEasset · 1,072 bytesREADME.mddoc · 7,397 bytesSKILL.mdcore · 18,710 bytesagents/openai.yamlasset · 387 bytesexamples/market-chase/edit-prompt.txtdoc · 461 bytesexamples/market-chase/prompt.txtdoc · 6,215 bytesexamples/market-chase/timeline.mddoc · 6,522 bytesexamples/storyboards/.gitkeepasset · 1 bytesexamples/文字分镜.docxasset · 41,439 bytesreferences/action-cinematography.mddoc · 7,978 bytesreferences/cinematic-language.mddoc · 7,197 bytesreferences/deliverable-schema.mddoc · 5,101 bytesreferences/keyframe-production.mddoc · 5,629 bytesreferences/visual-production.mddoc · 17,723 bytes
Read excerpt
# 电影分镜设计
先完整理解叙事、人物关系、空间与交付用途,再画分镜。分镜是可供导演、摄影、动作与后续生成环节读取的中间稿,只服务叙事、机位、调度、动作和光影设计。
分镜不是低完成度的成片,也不是粗糙一点的漫画。它必须主动剔除会锁死后续创作的真实感、角色设计感和三维完成度。任何照片、成片静帧、精致漫画、角色立绘或三维渲染气质都会被下游继承,因此在**分镜阶段**均视为需要规避的视觉污染。分镜通过后可另行制作成片关键帧;关键帧不是分镜图的精修版,而是以分镜的摄影设计为骨架、以用户素材为人物、场景和艺术风格依据的独立交付物。
不要只描述正确结果长什么样;必须定义什么算失败,失败后是局部修正还是整张重绘。生成后先看实际图像,不得因为提示词写对了就直接交付。
## 执行状态机
1. READ:理解剧本、人物、空间和产品或道具逻辑
2. CONFIRM:确认范围、时长、单格画幅和用途
3. CLASSIFY REFERENCES:给附件打上 CONTENT / CONTINUITY / CAMERA / STYLE
4. DESIGN:拆节拍、定轴线、设计镜头,锁定 production storyboard 媒介