Individual skill
roblox-physics
Use when building or fixing Roblox physics: vehicles, ragdolls, projectiles, elevators, constraints, forces, network ownership.
skills/gameplay/roblox-physics/SKILL.md
Source commit ceee4aaa5004502e2a51d78b3c33bba44d84742b
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- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- Yes
- Observed behavior
- Instructions only
- Last checked
- Nov 11, 2026
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Repository context
- Repository stars (not skill ratings)
- 179
- Repository last updated
- Oct 15, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- agent-skills Repository topic
- ai-skills Repository topic
- claude-code Repository topic
- codex Repository topic
- cursor Repository topic
- game-development Repository topic
- luau Repository topic
- roblox Repository topic
- roblox-studio Repository topic
- engineering Derived category
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SKILL.mdcore · 3,105 bytesreferences/full.mddoc · 28,673 bytes
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# Roblox Physics
## When to Load
Use this skill when building physics-driven gameplay: vehicles, ragdolls, projectiles, mechanical contraptions, elevators, swinging platforms, or anything using constraints and forces.
## Quick Reference
### Constraint Types
**Mechanical:** `HingeConstraint`, `PrismaticConstraint`, `CylindricalConstraint`, `BallSocketConstraint`, `UniversalConstraint`, `WeldConstraint`/`RigidConstraint`
**Motion:** `AlignPosition`, `AlignOrientation`, `LinearVelocity`, `AngularVelocity`, `VectorForce`, `Torque`
**Spring/Rope:** `SpringConstraint`, `RopeConstraint`, `RodConstraint`
### Attachment Pattern