Individual skill

roblox-camera

Use when scripting or fixing Roblox camera behavior: CFrame placement, screen raycasts, first/third-person, shoulder views, cutscenes.

skills/gameplay/roblox-camera/SKILL.md

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# Roblox Camera

## When to Load

Load when scripting custom camera behavior (cutscenes, third-person follow, custom rotation), manipulating `CFrame` for placement/rotation, raycasting from the screen, or building a non-default player view. Client-only.

## Quick Reference

**The Camera**: `workspace.CurrentCamera`: one per client. Set `CameraType = Scriptable` to disable defaults and take full control. Without it, defaults overwrite your CFrame every frame.

**CameraType**: `Fixed`, `Attach`/`Watch`/`Track`/`Follow` (subject-following), `Custom` (default), `Scriptable` (no default), `Orbital` (fixed Y, rotates around player). `CameraSubject` cannot be `nil`: setting it reverts.

**Key properties**: `CFrame`, `CameraSubject`, `FieldOfView` (deg), `FieldOfViewMode` (`Vertical`/`Diagonal`), `NearPlaneZ`, `ViewportSize`, `HeadLocked`, `HeadScale`, `Focus`.
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