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roblox-luau-patterns

Use when writing or refactoring Roblox Luau modules, object lifecycles, signals, task scheduling, pcall, and cleanup.

skills/core/roblox-luau-patterns/SKILL.md

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# Luau Patterns

## When to Load

Load for module shapes, resource ownership, scheduling, and failure contracts. See `roblox-luau-core` for semantics, `roblox-luau-types` for types, `roblox-architecture` for startup.

## Quick Reference

### Choose a shape

- **Plain functions:** default for stateless transformation or validation.
- **Module with private state:** one explicit subsystem owner. Do not create a manager class merely to namespace functions.
- **Object with metatable:** multiple independent values need shared behavior and lifecycle.
- **Existing library abstraction:** follow it when the project already uses it consistently. Do not add Promise, signal, cleanup, or framework dependencies for one call site.
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