Individual skill

roblox-audio

Use when adding, changing, or fixing Roblox audio: playback, spatial sound, music, sound effects, SoundGroups, or dynamic effects.

skills/gameplay/roblox-audio/SKILL.md

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# Roblox Audio

## When to Load

Load when implementing audio playback, spatial/3D sound, background music, sound effects, audio mixing (SoundGroups), or dynamic effects. Covers both legacy Sound objects and the newer modular AudioPlayer/Wire system.

## Quick Reference

**Two Systems**: Legacy (`Sound`/`SoundGroup`/`SoundEffect`): simpler. New modular (`AudioPlayer`/`AudioEmitter`/`Wire`/`AudioDeviceOutput`): preferred for new projects, required for voice chat.

**Sound Placement**: BasePart child → volumetric. Attachment/MeshPart → point source. SoundService/Workspace → global (BGM/UI).

**Legacy Setup**:
```luau
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