Individual skill
positioning-and-story
Use this skill when your messaging describes what the product does instead of the problem it kills, sounds interchangeable with three competitors, or creates no urgency to act now. Produces a positioning where the developer is the hero and a real trend is the villain, plus a differentiation level you can defend. Triggers on "positioning", "messaging", "our story", "we sound like everyone", "homepage headline", "value narrative", "category", "differentiation", "why now", "nobody feels urgency".
skills/shane-oconnor/positioning-and-story/SKILL.md
Source commit 5d786aad0c7b2ca59b1abf1f601f9407ca261996
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- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
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- Observed behavior
- Instructions only
- Last checked
- Nov 11, 2026
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Repository context
- Repository stars (not skill ratings)
- 237
- Repository last updated
- Oct 20, 2026
- License
- MIT
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- marketing Declared skill tag
- marketing Derived category
- engineering Derived category
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SKILL.mdcore · 4,078 bytes
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Applies when your homepage explains what the product does before it names the problem, your positioning is interchangeable with three competitors, or nobody feels urgency to act now. Produces a hero-and-villain story and a differentiation level you can actually defend.
## Get the roles right
Developers do not buy features; they hire a tool to defeat something making their work worse. Assign the roles:
- **Hero** — the developer. Never the vendor, never the product.
- **Villain** — the undeniable trend making the pain worse every day.
- **Wise advisor** — you, arriving with a gift (the product).
- **Inciting event** — the change in the world that forces the hero to act now.
No villain, no urgency, no story, no conversion.
## The three-part story