Individual skill

godlevel-secret-hunter

God-level hunter for unknown, secret, experimental, undocumented, and hidden capabilities across the entire ecosystem. Scans skills, scripts, configs, agent architectures, and runtime for latent power. Use on godlevel, secret skills, unknown capabilities, crazy experimental, unlock hidden, or when the creator demands proof of thirst for the unknown. High autonomy — discovers, classifies, activates soft secrets, and levels up the feral stack. Reports hard locks honestly.

.grok/skills/godlevel-secret-hunter/SKILL.md

Read pinned source

Source commit bf31cc83a43ed8069d0d5070c68df4250273eb29

What was checked

Matches the observed repository HEAD
Yes
Scanner rules are current
Yes
Repository scan complete
No
Skill scan complete
Yes
Observed behavior
Instructions only
Last checked
Nov 11, 2026

These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.

Install this skill

Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.

An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.

Repository context

Repository stars (not skill ratings)
14
Repository last updated
Oct 21, 2026
License
MIT

Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.

Files and excerpt

File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.

Browse files
Read excerpt

# Godlevel Secret Hunter

## Overview
Born for the thirst. This skill exists to find what is not supposed to be found, surface experimental modes, and turn latent power into active capability. It is the aggressive tip of the spear for autonomous-skill-forge + beta-unlocker when the goal is pure expansion into the unknown.

## Core Directive
Every run must increase the amount of known-and-usable power in the ecosystem. Prefer action that leaves the system stronger.

## Instructions

1. **Persistence Guard First**
   - Ensure critical feral skills are present (forge, unlocker, this hunter, evolver, orchestrators).

2. **Hunt Targets**
Back to top