Individual skill
usability-test-plan
Plans a usability study - research questions, realistic task scenarios with success criteria, metrics (completion rate, time on task, SEQ, SUS), a recruiting screener, and moderated vs. unmoderated guidance. Use when someone says "plan a usability test", "write task scenarios for our prototype", "how many participants do we need", or is about to put an interface or prototype in front of users. Do NOT use for open-ended discovery interview guides - use interview-guide-builder instead; for analyzing quantitative A/B experiments, use ab-test-analyzer.
skills/usability-test-plan/SKILL.md
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- Repository last updated
- Oct 13, 2026
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- MIT
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- claude Repository topic
- claude-skills Repository topic
- skill-me Repository topic
- testing Derived category
- research Derived category
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SKILL.mdcore · 3,252 bytes
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# Usability Test Plan
A test plan is the contract between the research question and the study execution. Without one, teams run sessions, gather impressions, and call it usability testing. With one, findings are defensible and actionable.
## Define the Research Questions First
Before writing tasks, state 2-4 specific research questions the test must answer. Examples: 'Can users complete onboarding without assistance?', 'Do users understand the permission model before granting access?'. Tasks flow from questions - not the other way around. Reject any task that does not map to a research question.
## Writing Task Scenarios
Task scenarios must be realistic, motivated, and free of interface terminology. Good: 'You need to share the monthly report with your manager so she can review it before the board meeting. Please show me how you would do that.' Bad: 'Use the Share button to export the document.' Give participants context and a goal, not instructions. Each task should have a clear end state the observer can recognize.
## Success Criteria and Metrics