Individual skill
community-engagement-playbook
Builds the student community system for a paid course - platform choice by where students already are, an introduce-yourself onboarding ritual, a weekly cadence of office hours, wins threads, and accountability checks, a hard creator-time budget, and scheduled testimonial-harvest moments. Use when a course creator says "my students aren't finishing the course", "should I use Circle or Slack or Discord", "how do I keep my community active without it eating my week", or "how do I get testimonials from students". Do NOT use for running the testimonial conversation itself - use testimonial-capture-interview instead.
skills/community-engagement-playbook/SKILL.md
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- claude Repository topic
- claude-skills Repository topic
- skill-me Repository topic
- finance Derived category
- education Derived category
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# Community Engagement Playbook
A course community exists for exactly two outputs: completion and testimonials. Students who feel seen finish, finished students get results, and results become the proof that sells the next cohort. The costly mistake is treating community as a feature to bolt on - an empty Slack nobody posts in signals a dead course louder than no community at all, and an unbudgeted community quietly consumes the creator's production time until the next launch slips.
This skill runs after launch-email-sequence hands over the buyers, operates against the completion target set by course-outline-architect, and feeds its testimonial harvest back to course-sales-page's proof section. That loop - community to testimonials to sales page - is what makes the second launch outperform the first.
Worked example throughout: Dana, who just closed the "Notion OS for Consultants" launch ($297) with roughly 120 students from her 8,000-subscriber list, budgeting 5 hours a week for community.
## Operating procedure
### Step 1: Collect the inputs
1. Student count and where the audience already hangs out (check where they replied from during the launch; ask 5 buyers directly if unknown).
2. The course's quick-win moment and module milestones from course-outline-architect.