Individual skill
feature-flags
Designs feature-flag systems and lifecycle policy - flag taxonomy (release, ops/kill-switch, experiment, permission), percentage rollouts with stable bucketing, safe defaults, and mandatory removal deadlines so flags don't rot into dead code. Use when someone asks "how should I roll this out behind a flag", "kill switch vs feature flag", "how do I do a percentage rollout", "we have hundreds of stale flags", or is wiring up LaunchDarkly or a homegrown flag service. Do NOT use for designing the A/B test analysis itself - use ab-test-analyzer instead - and do NOT use for CI/CD pipeline gating - use github-actions instead.
skills/feature-flags/SKILL.md
Source commit 97a13607d669157a4a16d5ba79b77f208319f7b9
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- Last checked
- Nov 6, 2026
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- Repository last updated
- Oct 13, 2026
- License
- MIT
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- claude Repository topic
- claude-skills Repository topic
- skill-me Repository topic
- devops Derived category
- testing Derived category
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SKILL.mdcore · 7,271 bytes
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# Feature Flags
Flags decouple deploy from release: code ships dark and turns on safely, in stages, with an instant off switch. The costly mistake this skill prevents is flag debt - every flag is a fork in your codebase that doubles the test matrix, and a flag without an owner and a removal deadline set at creation becomes permanent dead code that someone flips three years later during an incident with no idea what it does.
## Operating procedure
### Step 1: Gather inputs
Before creating any flag, collect:
1. Purpose - which of the four types below it is. If the answer is "two of them", that is two flags.
2. Blast radius if the new path misbehaves (cosmetic / degraded / data-corrupting / revenue-affecting).
3. Bucketing key - usually user id; sometimes account id so a whole team sees one variant.
4. Owner (a person, not a team) and the removal condition.