Individual skill
scenario-unity-mobile
Use when a Unity 6.3 game targets Android or iOS: phone frame budget, overheating after 20 minutes, 'my game stutters on phones', ASTC or ETC2 textures, audio import, URP mobile settings, touch controls, on-screen joystick, UI under the notch or safe area, slow startup, ANRs, 'Android build fails', AAB, keystore signing, target API 36, Google Play upload, iOS Xcode export or archive, privacy manifest, app size, in-app purchases (IAP 5), rewarded ads (LevelPlay), ad consent.
skills/game-engines/unity/scenario-unity-mobile/SKILL.md
Source commit f29bf06ab89088695ed3431ac99d20a090441a2f
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Network or broad shell
- Last checked
- Nov 9, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 3,663
- Repository last updated
- Nov 10, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- agent-skills Repository topic
- blender Repository topic
- claude-code Repository topic
- claude-skills Repository topic
- codex Repository topic
- game-assets Repository topic
- game-development Repository topic
- generative-ai Repository topic
- image-generation Repository topic
- mcp Repository topic
- design Derived category
- finance Derived category
- design-interface Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 18,799 bytesSKILL.mdcore · 18,799 bytesSKILL.mdcore · 18,799 bytesreferences/critique.mddoc · 22,196 bytesreferences/expert-notes.mddoc · 33,462 bytesreferences/gui-paths.mddoc · 22,952 bytesreferences/procedures.mddoc · 44,412 bytesreferences/sources.mddoc · 15,366 bytesscripts/AgentKit/Mobile/MobileAudio.csasset · 14,162 bytesscripts/AgentKit/Mobile/MobileBuild.csasset · 25,500 bytesscripts/AgentKit/Mobile/MobileImportRules.csasset · 5,571 bytesscripts/AgentKit/Mobile/MobileStartup.csasset · 5,285 bytesscripts/AgentKit/Mobile/MobileTextures.csasset · 14,430 bytesscripts/AgentKit/Mobile/MobileTiers.csasset · 31,091 bytesscripts/AgentKit/Mobile/MobileUi.csasset · 13,741 bytesscripts/AgentKit/Mobile/MobileXcodePostprocess.csasset · 3,570 bytesscripts/Runtime/AgentKit.Mobile.Runtime.asmdefasset · 660 bytesscripts/Runtime/AndroidDiagnostics.csasset · 5,331 bytesscripts/Runtime/DeviceSoakLogger.csasset · 6,806 bytesscripts/Runtime/Iap5/AgentKit.Mobile.Iap5.asmdefasset · 638 bytesscripts/Runtime/Iap5/Iap5Store.csasset · 8,428 bytesscripts/Runtime/LevelPlay9/AgentKit.Mobile.LevelPlay9.asmdefasset · 632 bytesscripts/Runtime/LevelPlay9/LevelPlayAds.csasset · 5,688 bytesscripts/Runtime/MobileTierPolicy.csasset · 11,820 bytesscripts/Runtime/Monetization.csasset · 10,866 bytesscripts/Runtime/SafeAreaFitter.csasset · 2,968 bytesscripts/Runtime/SafeAreaMath.csasset · 3,669 bytesscripts/Runtime/TouchStick.csasset · 6,688 bytesscripts/ut_mobile.pyruns · 54,575 bytes
Read excerpt
# Unity mobile (mobile specialist)
Expert mobile work means a game that holds its frame rate after twenty minutes on a three-year-old
phone, starts fast, installs from the store, and never double-charges or double-grants. The stance:
budget the sustained frame, prove every setting on the data the device gets (imported format, built
bundle, exported Xcode project), and treat stores, SDKs and money code as contracts with ugly event
orders. Target: Unity 6000.3.21f1, URP 17.3, Input System 1.20, macOS with Xcode 26.6. If a sibling
skill named here is missing from your available skills, load it with `skill_get` (Scenario MCP) or
ask the user to install it (https://github.com/scenario-labs/skills#install); unattended, proceed
from tool schemas and flag the gap.
**REQUIRED BACKGROUND:** scenario-unity-expert (channels, review loop, 6.3 traps). Toolkit:
[`scripts/ut_mobile.py`](scripts/ut_mobile.py) (imports `ut_env`, `ut_run`, `ut_stat`), editor jobs
in [`scripts/AgentKit/Mobile/`](scripts/AgentKit/Mobile/), player code in