Individual skill
scenario-blender-grease-pencil
Use when drawing or animating with Grease Pencil in Blender 5.x from Python: 2D or 2.5D illustration, frame-by-frame animation, a cutout or part-based 2D character, strokes with pressure, filled shapes with holes, in-betweens and interpolation, onion skin, Line Art outlines, strokes on 3D meshes, NPR or hybrid motion graphics. Also when GP code fails (GPENCIL, frame.strokes, grease_pencil_modifiers), fills do not show, colors render dark, or draw brushes will not run from a script.
skills/dcc/blender/scenario-blender-grease-pencil/SKILL.md
Source commit f29bf06ab89088695ed3431ac99d20a090441a2f
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Network or broad shell
- Last checked
- Nov 9, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 3,670
- Repository last updated
- Nov 10, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- agent-skills Repository topic
- blender Repository topic
- claude-code Repository topic
- claude-skills Repository topic
- codex Repository topic
- game-assets Repository topic
- game-development Repository topic
- generative-ai Repository topic
- image-generation Repository topic
- mcp Repository topic
- engineering Derived category
Files and excerpt
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SKILL.mdcore · 18,266 bytesSKILL.mdcore · 18,266 bytesSKILL.mdcore · 18,266 bytesSKILL.mdcore · 18,266 bytesreferences/critique.mddoc · 12,017 bytesreferences/expert-notes.mddoc · 17,307 bytesreferences/procedures.mddoc · 19,644 bytesreferences/sources.mddoc · 6,255 bytesscripts/bx_gp.pyruns · 47,192 bytes
Read excerpt
# Grease Pencil (v3, Blender 5.2)
Expert Grease Pencil work keeps every drawing editable and redrawable, puts meaning in the structure
(which object, which layer, which key) and judges the result in motion. The agent draws through the
data API (drawings are curves with attributes), builds characters the way 2D studios rig them, and
reviews rendered frames instead of a viewport it cannot flip. If a sibling skill named here is
missing from your available skills, load it with `skill_get` (Scenario MCP) or ask the user to
install it (https://github.com/scenario-labs/skills#install); unattended, proceed from tool schemas
and flag the gap.
**REQUIRED BACKGROUND:** scenario-blender-expert (execution channel, review loop, 5.2 API changes).
Shot planning, boards and animatics: scenario-blender-previs-storyboard. Mesh animation principles:
scenario-blender-animation.