Individual skill
scenario-consistency
Use when one look must hold across Scenario generations: one character across scenes, a turnaround, or a video animated from its references, one product across angles, one style across icon sets, a character from an uploaded drawing, a variant off an approved baseline, or deciding when references stop scaling and a trained model is due. Triggers: make this match, same character, on-model, reference to video, style reference. Keywords: consistency, identity, control map, seed, LoRA.
skills/scenario-consistency/SKILL.md
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- Last checked
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# Scenario Consistency
## Overview
"Make variant two look exactly like variant one except for X" is the most repeated creative ask, and
agents reach for seeds, which do not solve it. Consistency comes from what you feed the model, in
rising order of durability: a prompt baseline, reference images, a style reference, a control map, a
trained model. The same references carry a character into video. Connection and the core loop: see
the `scenario` skill; training: see `scenario-model-training`; creating and filing a named character
or prop library, with its sheets: see `scenario-identity-library`. If a sibling skill named here is
missing from your available skills, load it with `skill_get` (Scenario MCP) or ask the user to
install it (https://github.com/scenario-labs/skills#install); unattended, proceed from tool schemas
and flag the gap.