Individual skill

scenario-maya-expert

Use when doing any Autodesk Maya task through Python or a bridge, headless or live: maya.cmds or OpenMaya 2.0 scripts, mayapy or maya.standalone batch jobs, a commandPort or MCP connection into a running Maya, "Maya 2027", validating or exporting scenes, or a maya.cmds script that fails after the 2025 to 2027 changes (PySide6, OpenPBR, renamed math nodes, removed flags). Also when a Maya model, rig, shot or render must be judged like a professional before it is called done, or a brief must be routed to the right Maya specialist.

skills/dcc/maya/scenario-maya-expert/SKILL.md

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Nov 9, 2026

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Repository last updated
Nov 8, 2026
License
MIT

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# Maya expert (router and agent protocol)

Expert Maya work is a loop, not a script: block big to small, and at every stage measure, render,
look and fix before adding detail. This skill is the protocol every Maya task follows, the shared
toolkit the other scenario-maya-* skills call, and the map to them. Target: Maya 2027 on macOS Apple
Silicon, driven through Python. If a sibling skill named here is missing from your available skills,
load it with `skill_get` (Scenario MCP) or ask the user to install it
(https://github.com/scenario-labs/skills#install); unattended, proceed from tool schemas and flag
the gap.

**Status (2026-09-24):** Maya 2027 is not installed yet. Every Maya call in [`scripts/`](scripts/)
and `references/` is **not yet run in Maya**. The pure-Python parts and the Maya-layer logic ran
offline against fakes and pass. First action once Maya is installed:
`tests/code/maya-expert/run_all.sh`, then read