Individual skill
scenario-motion-loops
Use when someone wants seamless looping motion graphics for video in their own brand colors: animated backgrounds behind titles, filler for the dead seconds between AI shots, bumpers, transitions or shape animations, built as code and rendered to MP4, optionally with their mascot, product or character from Scenario composited over the loop. Keywords: seamless loop, motion background, canvas animation, motion graphics, loop seam, motion blur, H.264 export, alpha composite.
skills/scenario-motion-loops/SKILL.md
Source commit f29bf06ab89088695ed3431ac99d20a090441a2f
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- Last checked
- Nov 9, 2026
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- Repository stars (not skill ratings)
- 3,618
- Repository last updated
- Nov 8, 2026
- License
- MIT
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README.mddoc · 2,741 bytesSKILL.mdcore · 10,915 bytesSKILL.mdcore · 10,915 bytesSKILL.mdcore · 10,915 bytesSKILL.mdcore · 10,915 bytesSKILL.mdcore · 10,915 bytesreferences/loop-craft.mddoc · 7,362 bytesscripts/loop-template.htmlasset · 20,637 bytesscripts/render-loop.mjsruns · 19,729 bytes
Read excerpt
# Scenario Motion Loops
## Overview
A loop is a pure function of time, drawn with Canvas 2D in one HTML file. Nothing is generated, so
nothing warps or flickers, one color change rebrands it, and it renders at any size.
- `draw(ctx, w, h, t, P)` paints the frame at `t` seconds. Every period divides the 12 s loop, so
the frame at 12 s is the frame at 0 s.
- [scripts/loop-template.html](scripts/loop-template.html) holds the helpers (`M.*`), the palette
(`P`) and `tile(...)` registration. Tiles from the Motion Loops exploration on scenario.com (80
loops, each with its code) run in it unchanged.
- [scripts/render-loop.mjs](scripts/render-loop.mjs) checks the page, renders stills or the MP4, and
checks the encoded file.