Individual skill
scenario-video-editing
Use when editing footage already on Scenario through MCP with a tool model, not a new generation: LUT grading, color correction, grain, vignette, blur, sharpen, glow, tint, desaturate, posterize, solarize, oilify, cubism, chromatic aberration, dodge and burn on a clip; trimming, splitting, reversing, resizing, re-encoding, frame extraction, image sequences; chroma key, green or blue screen removal to transparent WebM or ProRes MOV, background removal, segmentation masks, subjects as layers.
skills/scenario-video-editing/SKILL.md
Source commit f29bf06ab89088695ed3431ac99d20a090441a2f
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- Observed behavior
- Network or broad shell
- Last checked
- Nov 9, 2026
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- Repository stars (not skill ratings)
- 3,644
- Repository last updated
- Nov 9, 2026
- License
- MIT
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- agent-skills Repository topic
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- writing Derived category
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# Scenario Video Editing
## Overview
Every image post-processing effect has a video twin, and each is a `model_run` on a tool model: one
clip in, a few numbers, one clip out. Generating or restyling footage, lipsync, dubbing and
upscaling are `scenario-video`; concatenating, compositing and captioning a cut are
`scenario-video-assembly`; the still-image side is `scenario-image-editing`. Connection and the core
loop: `scenario`. If a sibling skill named here is missing from your available skills, load it with
`skill_get` (Scenario MCP) or ask the user to install it
(https://github.com/scenario-labs/skills#install); unattended, proceed from tool schemas and flag
the gap.
## The twin rule