Individual skill
scenario-image
Use when generating or editing images with Scenario through MCP: text-to-image, image-to-image, instruction editing, inpainting or outpainting with a mask, background control, aspect ratio or resolution sizing, several outputs per run, or choosing between Scenario image models. Also when a run fails on prompt length, a plan-restricted model, or a reference image that was silently ignored. Keywords: txt2img, img2img, image edit, inpaint, mask, reference image, aspect ratio.
skills/scenario-image/SKILL.md
Source commit f29bf06ab89088695ed3431ac99d20a090441a2f
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- Observed behavior
- Network or broad shell
- Last checked
- Nov 9, 2026
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Repository context
- Repository stars (not skill ratings)
- 3,658
- Repository last updated
- Nov 9, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- agent-skills Repository topic
- blender Repository topic
- claude-code Repository topic
- claude-skills Repository topic
- codex Repository topic
- game-assets Repository topic
- game-development Repository topic
- generative-ai Repository topic
- image-generation Repository topic
- mcp Repository topic
- writing Derived category
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# Scenario Image Generation and Editing
## Overview
Scenario runs hundreds of image models, split across `txt2img` (generate from a prompt) and
`img2img` (edit, restyle, inpaint, upscale). The loop is the one the `scenario` skill teaches. What
breaks image runs is the per-model contract: sizing fields, prompt limits, and reference caps differ
between two models that do the same job, so read `model_schema_get` every time. Per-family contracts
(sizing families, reference caps, edit modes): `scenario-seedream`, `scenario-gpt-image`,
`scenario-gemini-image`, `scenario-ideogram`, `scenario-reve`, `scenario-luma-image`,
`scenario-mai-image`, `scenario-grok-imagine-image`. Upscaling, grading, effects, expand, resize and
the other tool models: see `scenario-image-editing`. Holding one look across a set: see
`scenario-consistency`. One image from several references, each with one job:
`scenario-multi-reference`. Sprites, icons, and tilesets: see `scenario-game-assets`. If a sibling