Individual skill
scenario-blender-uv-baking
Use when UV unwrapping, placing seams, straightening or packing UVs, setting texel density, laying out UDIMs or mirrored UVs, or baking normal, AO, curvature, ID or displacement maps from a sculpt or high poly onto a low poly or retopo in Blender, including Multires bakes. Also when a bake has black or inverted patches, flat areas, cracks, seams, wavy lines or AO ghosts, bpy.ops.object.bake returns CANCELED, or uv.unwrap silently fails.
skills/dcc/blender/scenario-blender-uv-baking/SKILL.md
Source commit f29bf06ab89088695ed3431ac99d20a090441a2f
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Network or broad shell
- Last checked
- Nov 9, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 3,654
- Repository last updated
- Nov 9, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- agent-skills Repository topic
- blender Repository topic
- claude-code Repository topic
- claude-skills Repository topic
- codex Repository topic
- game-assets Repository topic
- game-development Repository topic
- generative-ai Repository topic
- image-generation Repository topic
- mcp Repository topic
- engineering Derived category
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SKILL.mdcore · 17,285 bytesSKILL.mdcore · 17,285 bytesreferences/critique.mddoc · 17,489 bytesreferences/expert-notes.mddoc · 23,442 bytesreferences/procedures.mddoc · 18,036 bytesreferences/sources.mddoc · 12,578 bytesscripts/bx_uvbake.pyruns · 107,561 bytes
Read excerpt
# UV unwrapping and baking
Expert-level UVs put seams where the texturing method can afford them, set texel density before
texture size, and pack with pixel-true padding. Expert bakes measure their projection distances
instead of guessing, and are judged in pixels and under a raking light, never eyeballed once. Every
stage below has a measurable gate that [`scripts/bx_uvbake.py`](scripts/bx_uvbake.py) computes. If a
sibling skill named here is missing from your available skills, load it with `skill_get` (Scenario
MCP) or ask the user to install it (https://github.com/scenario-labs/skills#install); unattended,
proceed from tool schemas and flag the gap.
**REQUIRED BACKGROUND:** scenario-blender-expert (execution channel, review loop, 5.2 API changes).
## Stance (the expert delta)