Individual skill

scenario-video-color-grade

Use when color grading, color correcting, or relighting an existing video or still with deterministic code instead of a generative model: cinematic looks (teal and orange, film stock, bleach bypass, noir, duotone, faded 70s), golden hour, blue hour or day-for-night, log footage (S-Log3) to Rec.709, matching a reference image's colors, black and white with one kept or swapped color, .cube LUT export, a look comparison grid, or a grading showreel.

skills/scenario-video-color-grade/SKILL.md

Read pinned source

Source commit f29bf06ab89088695ed3431ac99d20a090441a2f

What was checked

Matches the observed repository HEAD
Yes
Scanner rules are current
Yes
Repository scan complete
No
Skill scan complete
No
Observed behavior
Network or broad shell
Last checked
Nov 9, 2026

These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.

Install this skill

Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.

An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.

Repository context

Repository stars (not skill ratings)
3,658
Repository last updated
Nov 9, 2026
License
MIT

Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.

Files and excerpt

File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.

Browse files
Read excerpt

# Scenario Video Color Grade

## Overview

Every grade here is math the agent writes, measures, and tunes; no generative model touches the
pixels. Per-pixel color operations bake into a 33³ `.cube` LUT that ffmpeg applies. Spatial
operations (relight, keyed or masked selective color) run per frame in numpy before the LUT. Results
are exact, identical on every frame, and editable: the LUTs load in Premiere, After Effects, and
Resolve. Framing, motion, and frame count are kept, so a seamless loop stays seamless.

Scenario supplies two preset LUT tool models and the segmentation masks that make selective color
exact. New footage is out of scope. Connection and the core loop: the `scenario` skill. Running the
LUT tool models on long clips (cost follows the clip, `wait=false`): `scenario-video-editing`. Music
for a reel: `scenario-audio`. If a sibling skill named here is missing from your available skills,
Back to top