Individual skill
scenario-kinetic-music-video
Use when turning a song into a kinetic-typography or motion-design music video, lyric video, visualizer or K-pop style MV with Scenario, landscape or vertical 9:16 for TikTok, Reels and Shorts: a generated subject sheet, style frames and footage, plus a deterministic JavaScript/three.js engine for lyric type, mattes and tracked graphics timed to sung onsets. Also for revising, recutting or cutting teasers from such a video.
skills/scenario-kinetic-music-video/SKILL.md
Source commit f29bf06ab89088695ed3431ac99d20a090441a2f
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- Last checked
- Nov 9, 2026
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- Repository last updated
- Nov 8, 2026
- License
- MIT
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README.mddoc · 6,792 bytesSKILL.mdcore · 17,001 bytesSKILL.mdcore · 17,001 bytesSKILL.mdcore · 17,001 bytesassets/engine/canvas.jsruns · 4,270 bytesassets/engine/core.jsruns · 14,886 bytesassets/engine/index.htmlasset · 2,600 bytesassets/engine/main.jsruns · 14,415 bytesassets/engine/plate.jsruns · 5,011 bytesassets/engine/roto.jsruns · 9,231 bytesassets/engine/scenes/hud.jsruns · 8,617 bytesassets/engine/typekit.jsruns · 8,129 bytesassets/npm/package-lock.jsonasset · 2,682 bytesassets/npm/package.jsonruns · 198 bytesassets/python/linux-x86_64.txtdoc · 164,294 bytesassets/python/macos-arm64.txtdoc · 158,617 bytesassets/python/requirements.inasset · 543 bytesassets/scene.template.jsruns · 5,162 bytesassets/timeline.template.jsruns · 2,742 bytesreferences/agent_brief_template.mddoc · 7,319 bytesreferences/audio_editing.mddoc · 6,520 bytesreferences/engine_api.mddoc · 18,811 bytesreferences/lessons.mddoc · 12,914 bytesreferences/motion_library.mddoc · 21,934 bytesreferences/pipeline.mddoc · 21,694 bytesscripts/audio_analysis.pyruns · 4,132 bytesscripts/audio_paths.pyruns · 502 bytesscripts/av_sync_check.pyruns · 2,313 bytesscripts/beatwarp.pyruns · 1,972 bytesscripts/dance_sync_check.pyruns · 1,584 bytesscripts/fixmatte.pyruns · 1,632 bytesscripts/lipsync_check.pyruns · 2,067 bytesscripts/lyrics_align.pyruns · 7,187 bytesscripts/matte.swiftasset · 2,072 bytesscripts/matte_fallback.pyruns · 1,104 bytesscripts/matte_keyed.pyruns · 2,383 bytesscripts/plot_lyrics.pyruns · 1,922 bytesscripts/prep_clip.shruns · 1,606 bytesscripts/prep_video.pyruns · 2,557 bytesscripts/render.mjsruns · 5,682 bytesscripts/scaffold.shruns · 6,338 bytesscripts/serve.mjsruns · 1,690 bytesscripts/sheet.pyruns · 1,287 bytesscripts/still.mjsruns · 3,350 bytesscripts/synth_beat.pyruns · 2,030 bytesscripts/track.pyruns · 1,876 bytes
Read excerpt
# Kinetic Music Video
A song goes in. A 1080p60 music video comes out, landscape for YouTube and X or vertical for TikTok,
Reels and Shorts: a motion designer's showreel cut to the track. Kinetic type, 2D and 3D graphics
and transitions land on the beats and sung syllables. Generated footage of the subject is woven
through it where the concept wants a performer. The approved master is the only soundtrack. Preserve
the original; an authorized audio edit produces a new, versioned master.
The work splits by what each tool does best:
- **Scenario** supplies what code can't: a consistent subject with real physics, choreography, hair
and lip-sync, in whatever art style each section needs.
- **The JS engine** supplies what video models can't: exact typography, frame-exact timing to onsets
and beats, infographics, compositing around the subject, and endless re-renders at zero generation