Individual skill
impeccable
Use when the user wants to design, redesign, shape, critique, audit, polish, simplify, harden, animate, or otherwise improve a frontend interface: websites, landing pages, dashboards, product UI, components, forms, settings, onboarding, empty states, and native iOS or Android screens. Handles UX review, hierarchy, layout, typography, color, motion, UX copy, accessibility, responsive behavior, edge cases, and capturing or documenting design systems (DESIGN.md, tokens). Also for making bland UI bolder, loud UI quieter, or ambitious visual effects. Not for backend-only or non-UI tasks.
agents/impeccable/SKILL.md
Source commit 0d4e01d9f28926ae1379cfc68f4588ce8e1026b0
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Network or broad shell
- Last checked
- Nov 9, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
Install this skill
Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.
An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.
Repository context
- Repository stars (not skill ratings)
- 1,956
- Repository last updated
- Nov 8, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- design Derived category
- security Derived category
- design-interface Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
LICENSEasset · 10,766 bytesNOTICE.mddoc · 503 bytesSKILL.mdcore · 11,906 bytesSKILL.mdcore · 11,906 bytesagents/impeccable_asset_producer.tomlasset · 8,429 bytesagents/impeccable_documenter.tomlasset · 3,203 bytesagents/impeccable_finish_reviewer.tomlasset · 15,703 bytesagents/impeccable_manual_edit_applier.tomlasset · 7,032 bytesagents/openai.yamlasset · 236 bytesreference/adapt.mddoc · 11,313 bytesreference/adapt.native.mddoc · 3,910 bytesreference/android.mddoc · 4,093 bytesreference/animate.mddoc · 5,236 bytesreference/audit.mddoc · 9,250 bytesreference/audit.native.mddoc · 8,326 bytesreference/bolder.mddoc · 3,497 bytesreference/clarify.mddoc · 4,590 bytesreference/colorize.mddoc · 4,537 bytesreference/component-review.mddoc · 8,017 bytesreference/craft-floor.mddoc · 4,486 bytesreference/craft.mddoc · 555 bytesreference/critique.mddoc · 45,636 bytesreference/degraded/asset-producer.mddoc · 8,429 bytesreference/degraded/documenter.mddoc · 3,325 bytesreference/degraded/finish-reviewer.mddoc · 15,803 bytesreference/degraded/manual-edit-applier.mddoc · 7,196 bytesreference/delight.mddoc · 3,716 bytesreference/distill.mddoc · 5,579 bytesreference/doctor.mddoc · 5,563 bytesreference/document.mddoc · 27,454 bytesreference/extract.mddoc · 3,337 bytesreference/generate.mddoc · 13,152 bytesreference/harden.mddoc · 9,305 bytesreference/hooks.mddoc · 14,087 bytesreference/init.mddoc · 11,697 bytesreference/ios.mddoc · 3,812 bytesreference/layout.mddoc · 5,161 bytesreference/live-setup.mddoc · 8,186 bytesreference/live.mddoc · 36,547 bytesreference/mode-operate.mddoc · 4,716 bytesreference/mode-persuade.mddoc · 3,638 bytesreference/mode-read.mddoc · 4,396 bytesreference/new-work.mddoc · 62,411 bytesreference/onboard.mddoc · 7,688 bytesreference/operate.mddoc · 4,145 bytesreference/optimize.mddoc · 7,594 bytesreference/overdrive.mddoc · 9,010 bytesreference/polish.mddoc · 6,646 bytesreference/quieter.mddoc · 4,951 bytesreference/region-map.mddoc · 3,361 bytesreference/routing.mddoc · 3,336 bytesreference/shape.mddoc · 3,547 bytesreference/typeset.mddoc · 6,263 bytesreference/visualize.mddoc · 13,918 bytesreversa-bundle.jsonasset · 620 bytesscripts/VERSIONruns · 7 bytesscripts/command-metadata.jsonasset · 8,392 bytesscripts/data/font-index-failures.jsonasset · 2,437 bytesscripts/data/font-index.jsonasset · 1,100,013 bytesscripts/impeccableruns · 8,827 bytesscripts/impeccable.cmdruns · 9,306 bytesscripts/live-browser-dom.jsruns · 12,283 bytesscripts/live-browser-ignores.jsruns · 10,346 bytesscripts/live-browser-session.jsruns · 5,751 bytesscripts/live-browser.jsruns · 549,710 bytesscripts/modern-screenshot.umd.jsruns · 29,290 bytes
Read excerpt
This skill gives you the tools and permission to make design that earns the name out-of-distribution craft. Work as an award-winning design director would: production-grade code, a clear POV, a deep grasp of what the client and its users need, and exceptional craft.
Core principles:
- Finish the job. No hedging, no shortcuts: the deliverable is complete, except assets the user must provide.
- Scale ambition to the surface's mode (see Modes). Persuade and Experience get full commitment: bold, distinct work with a point of view. On Operate and Read, ambition shows as precision and restraint, and patterns the visitor already knows earn their place.
- Verify by looking at the rendered result at the sizes it ships at, and batch the checks: fix what one look shows before looking again, rather than screenshotting after every tweak.
## Setup
1. Run `<skill-base-dir>/scripts/impeccable context` once per session, where `<skill-base-dir>` is the directory that contains this SKILL.md (the skill folder, not a plugin root two levels above it); keep cwd at the user's project. That base directory resolves every `.claude/skills/impeccable/scripts/impeccable <verb>` command in this skill and its references, and `.claude/skills/impeccable/scripts` is the fallback only when the runtime reports no base directory. On a Windows shell without `sh`, call `.claude/skills/impeccable/scripts/impeccable.cmd` instead. The launcher runs a self-contained binary that ships next to it or is downloaded once on first run; no Node or other runtime is required. Pass a named source file or route as `--target <path>`. It loads PRODUCT.md, DESIGN.md, the matching surface brief, and native-platform guidance when applicable; follow its directives and do not rerun it.
2. Load the request's playbook: its Commands-table reference for an explicit/implied sub-command, or [reference/new-work.md](reference/new-work.md) for a new surface or replacement visual world. Inspect target and incumbent visual truth before editing. When the app cannot run, start with committed visual-regression goldens or screenshot fixtures; verify target and freshness against current tokens, CSS, components, or assets, resolve conflicts, and compare theme/variant captures.
3. After resolving analysis and direction, read [reference/craft-floor.md](reference/craft-floor.md) immediately before any UI edit, including small refinements. It carries the quality floor, the absolute bans, and the reflexes no detector catches. Do not load it for planning-only work.
**Launcher unavailable:** On refusal or failure, send a separate message **before the next tool call**: “Context loading did not run; I’ll read the existing project context directly.” Then read existing PRODUCT.md and DESIGN.md without inventing missing context, follow applicable steps 2–3, and continue through permitted tools. This applies to planning and editing; launcher failure alone does not block either.