Individual skill

omh-sprite-forge

[omh] Character art to animate in a game: turn image-model sprite sheets into aligned, QC-gated frames with a fail-closed Pillow helper. Use when the user says: sprite-forge, sprite sheet, pixel sprite, pixel art character, game sprite frames, 2d sprite animation, 도트 캐릭터, 스프라이트 시트.

skills/omh-sprite-forge/SKILL.md

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Nov 11, 2026
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MIT

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# Sprite Forge

Required: grid sheet from the host image tool on flat #FF00FF, declared rows x cols, cell size and feet baseline, new output directory and execution budget. Output: aligned equal-size frames and sheet, sprite_forge_qc/v1 receipt, character art-direction record.

**HOLD:** Missing inputs or failed contract gates. Prepared OMH routing is not execution or approval.

## Why This Exists

Image models return character poses at drifting scales and offsets, so frames cut by hand jitter in play. This skill couples a grid-sheet contract to a fail-closed processor whose numeric QC decides whether to regenerate the source.

## First Steps

- Read `toolkit/README.md` and `references/execution-and-qa.md` before executing `toolkit/scripts/forge.py`; installation and skill discovery never run it.
- Obtain the raw sheet from the host's own image tool as a grid on flat #FF00FF; OMH generates no images, and a 1xN strip is regenerated as a grid, never processed.
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