Individual skill
solidcraft-tutorial-recipes
Use when a SolidCraft task is described in GUI terms (sketch, constraint, dimension, extrude, revolve, hole, shell, fillet, offset plane, circular pattern) or follows the public tutorials, to translate it into validated MCP commands.
skills/solidcraft-tutorial-recipes/SKILL.md
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- Nov 2, 2026
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- Apache-2.0
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- agent-skills Repository topic
- cad Repository topic
- claude-skills Repository topic
- modeling Repository topic
- solidcraft Repository topic
- education Derived category
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SKILL.mdcore · 10,903 bytes
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# SolidCraft: GUI tutorial steps -> MCP commands (validated)
Public SolidCraft video tutorials teach the GUI. Every recipe below was re-run through the MCP server and checked with `measure` against hand-computed volumes. The tutorials themselves are not reproduced here, only the numbers needed to check a rebuild. Use together with `solidcraft-modeling` (command shapes, plane table, ids). For sweep recipes (twist, scale, vase, cup) and the rules for booleans that hang the app see `solidcraft-sweep-and-boolean-hangs`.
## GUI -> MCP mapping
| GUI step | MCP |
|---|---|
| New design | `new_design` (ask first if the open design has unsaved work) |
| Create sketch on the Right / Front / Top plane | `sketch.create plane` `YZ` / `XZ` / `XY`. On XZ the sketch y axis is -Z, so for a profile drawn upright use a custom plane `{origin:[0,0,0], x_dir:[1,0,0], y_dir:[0,0,1]}` (normal -Y) |
| Sketch on a top face or offset plane | `sketch.create {plane:"XY", offset:10}` or `construct.plane.offset` |
| Draw a line chain with horizontal/vertical constraints | `sketch.line {points:[[..],..]}` (`points`, not p0/p1; tested on 0.29.0). A polyline already gets horizontal and vertical constraints where lines are axis-aligned. Give exact coordinates instead of constrain-and-dimension steps |
| Polygon with a dimension across flats | `sketch.polygon.inscribed {center, radius, sides, angle}`; radius = across-flats / (2 cos(180/n)), for example a hexagon across flats 40 gives radius 23.0940108 |
| Sketch fillet on polygon corners | `sketch.fillet {points:[p1..pn], radius}` |
| Sketch chamfer on several corners (0.29 "several corners in one operation") | `sketch.chamfer.equal_distance {points:[corners], distance}`, `sketch.chamfer.two_distance`, `sketch.chamfer.distance_angle`. One call, one operation; the sketch gets more degrees of freedom. Tested on 0.29.0 on a 60 x 40 x 10 plate: 4 corners d=5 -> 23 500 mm3, 3 corners 8/4 -> 23 520 mm3, 4 corners d=6 at 30 deg -> 23 584.3 mm3, all exact |