Individual skill

solidcraft-requirements-and-sanity

Use when a SolidCraft part or assembly must be designed from a vague brief, a sketch or a few dimensions with no drawing to copy: asks the missing blocking questions in one round before building, then checks walls, hole edge distances, clearances, fasteners, material and process before the design is called finished.

skills/solidcraft-requirements-and-sanity/SKILL.md

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# Clarify first, then build, then check plausibility

A part can build cleanly and still be wrong because units, interfaces or loads were guessed. Building on too little information costs a rebuild; one round of good questions costs seconds. Get the facts first, check plausibility at the end, and label every claim.

(Idea source: the process gates of capwitf/mechanical-cad-skills, MIT. Rewritten for SolidCraft; no text copied.)

## 1. Clarify before the first build call

### 1.1 Fill the lock from what is already known
Read the message, attached files and any drawing first. Fill what you can; never ask for something you can read or measure.

| Field | Blocking when missing? |
|---|---|
| What it is and what it must do | always |