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ios-liquid-glass
API reference: Liquid Glass (iOS 26+). Query for glass effects, navigation patterns, GlassEffect modifiers, design principles.
skills/ios-liquid-glass/SKILL.md
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SKILL.mdcore · 7,349 bytesadopting-liquid-glass.mddoc · 30,779 bytesadopting-liquid-glass.videos.mddoc · 1,014 bytesapplying-to-custom-views.mddoc · 12,808 bytesapplying-to-custom-views.videos.mddoc · 1,768 bytesglass.mddoc · 3,502 bytesglasseffect.mddoc · 3,617 bytesglasseffectcontainer.mddoc · 3,762 byteslandmarks-activity-badges.mddoc · 6,633 byteslandmarks-background-extension.mddoc · 6,719 byteslandmarks-building-app.mddoc · 9,334 byteslandmarks-horizontal-scrolling.mddoc · 3,339 byteslandmarks-toolbar-glass.mddoc · 3,638 bytesliquid-glass-overview.mddoc · 7,055 bytesreference.mddoc · 4,334 bytesview-glasseffect.mddoc · 3,617 bytesview-glasseffectid.mddoc · 3,103 bytesview-scrolledgeeffectstyle.mddoc · 1,871 bytes
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# iOS Liquid Glass Reference
API reference for the Liquid Glass design system (iOS 26+): glass effects, containers, morphing transitions, and related system behaviors. This documents what the system provides — design direction is yours.
## When to Use
- Implementing glass materials, `glassEffect` modifiers, or `GlassEffectContainer`
- Navigation surfaces that use system glass (tabs, toolbars, sheets)
- Checking how glass adapts to accessibility settings
- Creating app icons with Icon Composer
## Apple's Stated Design Principles
Apple describes Liquid Glass with three principles (reference, not a mandate):