Individual skill
core-animation
API reference: Core Animation (QuartzCore). Query for CALayer, CAAnimation, CABasicAnimation, CAKeyframeAnimation, CASpringAnimation, CATransaction, CAShapeLayer, CAGradientLayer, CAEmitterLayer, CATransform3D, CADisplayLink.
skills/core-animation/SKILL.md
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- Last checked
- Nov 7, 2026
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- Repository last updated
- Sep 26, 2026
- License
- MIT
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Browse files
SKILL.mdcore · 4,879 bytescaanimation.mddoc · 7,047 bytescaanimationgroup.mddoc · 3,698 bytescabasicanimation.mddoc · 7,615 bytescadisplaylink.mddoc · 9,647 bytescaemittercell.mddoc · 7,568 bytescaemitterlayer.mddoc · 5,741 bytescagradientlayer.mddoc · 3,706 bytescakeyframeanimation.mddoc · 6,080 bytescalayer.mddoc · 22,326 bytescamediatiming.mddoc · 5,192 bytescametallayer.mddoc · 9,340 bytescapropertyanimation.mddoc · 4,197 bytescareplicatorlayer.mddoc · 6,190 bytescashapelayer.mddoc · 5,962 bytescaspringanimation.mddoc · 4,654 bytescatextlayer.mddoc · 4,241 bytescatiledlayer.mddoc · 3,850 bytescatransaction.mddoc · 6,608 bytescatransform3d.mddoc · 4,587 bytescatransition.mddoc · 5,710 bytescore-animation-index.mddoc · 81,216 bytes
Read excerpt
# Core Animation Reference
Search these docs to answer questions about Core Animation (the QuartzCore framework). Use this skill when working directly with `CALayer`, layer-backed UIKit/AppKit views, explicit keyframe or spring animations on layer properties, particle systems, or per-frame callbacks via `CADisplayLink`.
For SwiftUI's declarative animation API (`withAnimation`, `Animation`, `.animation(_:value:)`, transitions), use Apple's `swiftui-specialist` skill (its animations reference) instead. For SwiftUI immediate-mode drawing, use `swiftui/canvas.md` and `swiftui/graphicscontext.md`.
## Return Format
Always include:
1. **Summary** — answer the question concisely.
2. **File paths** — list relevant files for full details, e.g.:
- `calayer.md` for layer geometry, contents, hierarchy
- `cabasicanimation.md` for animating a single property between two values
- `catransaction.md` for batching, disabling implicit animations, or changing default duration