Individual skill
higgsfield-facs
Controls facial expressions in Seedance 2.0 with FACS (Facial Action Coding System) Action Unit codes — muscle-level direction (AU12 = lip-corner puller, AU6 = cheek raiser) instead of emotion labels. Use whenever the user wants precise facial acting, a forced/uncanny/mixed expression, micro-performance in a close-up, monologue or dialogue facial beats, a 'which AU code for anger/fear/disgust' answer, or to generate a FACS reference sheet for a character. Pairs with higgsfield-soul Micro-Expressions (named expressions), higgsfield-audio (dialogue + lip-sync), and higgsfield-gpt-image-2 (the reference-sheet image).
skills/higgsfield-facs/SKILL.md
Source commit 6a6a5dd105d285782dd6992692be4d8b3825ca13
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- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- No
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- Observed behavior
- Not checked yet
- Last checked
- Nov 4, 2026
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Repository context
- Repository stars (not skill ratings)
- 878
- Repository last updated
- Oct 25, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- ai-cinema Repository topic
- ai-filmmaking Repository topic
- ai-video Repository topic
- claude-cowork Repository topic
- claude-skill Repository topic
- higgsfield Repository topic
- kling Repository topic
- prompt-engineering Repository topic
- seedance Repository topic
- veo Repository topic
- higgsfield Declared skill tag
- seedance Declared skill tag
- seedance-2.0 Declared skill tag
- facs Declared skill tag
- action-units Declared skill tag
- facial-expression Declared skill tag
- micro-expression Declared skill tag
- dialogue Declared skill tag
- lip-sync Declared skill tag
- performance Declared skill tag
- engineering Derived category
Files and excerpt
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SKILL.mdcore · 27,393 bytes
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# Higgsfield FACS Director
Direct a face the way an animator does — by **muscle**, not by mood. FACS (the
Facial Action Coding System) names each facial movement as an **Action Unit**:
`AU12` is the lip-corner puller (smile), `AU6` is the cheek raiser, `AU4` is the
brow lowerer. Put those codes in a Seedance 2.0 prompt and the model renders the
corresponding action. It is the highest-resolution facial control available on
the platform, and it is where forced smiles, uncanny faces, mixed emotions, and
honest micro-performance in close-up dialogue come from.
> **This skill is a facial-control layer on top of `../higgsfield-seedance/SKILL.md`.**
> Every FACS prompt is still a Seedance prompt — six-slot formula, Prompt-Craft
> Laws, preflight linter. FACS only changes *how you specify the face*: AU codes
> instead of (or alongside) emotion words. It is the muscle-level case of the