Individual skill
higgsfield-prompt
Use when building, writing, refining, or structuring a Higgsfield AI prompt. Covers the MCSLA formula, prompt structure, narrative vs. timestamped formats, and how to write for both text-to-video and image-to-video workflows.
skills/higgsfield-prompt/SKILL.md
Source commit 6a6a5dd105d285782dd6992692be4d8b3825ca13
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- Local scripts
- Last checked
- Nov 10, 2026
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- Repository last updated
- Oct 25, 2026
- License
- MIT
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- ai-cinema Repository topic
- ai-filmmaking Repository topic
- ai-video Repository topic
- claude-cowork Repository topic
- claude-skill Repository topic
- higgsfield Repository topic
- kling Repository topic
- prompt-engineering Repository topic
- seedance Repository topic
- veo Repository topic
- higgsfield Declared skill tag
- prompt Declared skill tag
- mcsla Declared skill tag
- formula Declared skill tag
- text-to-video Declared skill tag
- image-to-video Declared skill tag
- writing Derived category
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SKILL.mdcore · 42,594 bytes
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# Higgsfield Prompt Engineering
## QUICK FACTS
*Generated-checked block (scripts/build_index.py verifies anchors). Read the linked sections for full context — these lines are routing aids, not the rules themselves.*
- MCSLA = Model, Camera, Subject, Look, Action — the five layers of every prompt [→](#the-mcsla-formula)
- I2V: describe ONLY what moves or changes, never what's already in the image [→](#image-to-video-i2v)
- Keep prompts under 200 words — **short-form MCSLA regime only**; block-scaffold production prompts replace the cap with structural lint (HARD RULE 8 carve-out); Cinema Studio has a hard 512-character cap [→](#high-performing-prompt-patterns)
- 1 primary action per clip, 1–2 secondary max; Fast Motion Trick: render in Slow Mo, speed up in post [→](#one-action-per-scene)
- Never leave a generic emotion ("sad"/"angry") in a prompt — decompose into muscle movements, breath, eyes, skin [→](#generic-emotion-decomposition--which-kind-of-x)
- Soul ID / recurring characters: split every prompt into Identity Block + Motion Block — never mix them [→](#identity-vs-motion-separation-rule)
- Conflict order when sub-skills disagree: explicit user direction > scene archetype > emotion-sync [→](#conflict-resolution-between-sub-skills)
- Aspect ratio is a per-model enum set in the UI/header, never in the prompt body — verify via `../../specs/model-specs.yaml` [→](#common-prompt-mistakes)
- Never combine Dolly In + Dolly Out in one shot; @ Elements for static scenes, plain text for action [→](#common-prompt-mistakes)
- Iterate by changing exactly ONE variable per regeneration [→](#the-iteration-rule--change-one-variable-at-a-time)