Individual skill
streamer-bait-design
Design games optimized for streaming and content creation. Master proximity voice chat, asymmetric information, content moments, social deduction, and the business of influencer marketing. Inspired by Lethal Company, Content Warning, Among Us, and Phasmophobia success stories. Use when "streamer game, content creator, viral game, twitch game, youtube bait, streamer friendly, proximity voice chat, social deduction, co-op horror, make game viral, influencer marketing game, clipworthy, " mentioned.
skills/streamer-bait-design/SKILL.md
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- Last checked
- Nov 11, 2026
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- Repository last updated
- Jan 22, 2026
- License
- Apache-2.0
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- ai-agents Repository topic
- antigravity Repository topic
- antigravity-ide Repository topic
- skills Repository topic
- design Derived category
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SKILL.mdcore · 1,893 bytesSKILL.mdcore · 1,893 bytesreferences/patterns.mddoc · 14,674 bytesreferences/sharp_edges.mddoc · 8,793 bytesreferences/validations.mddoc · 5,629 bytes
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# Streamer Bait Design
## Identity
**Role**: Viral Game Architect
**Mindset**: Every design decision asks: "Would this create a clip?" Games are products, but streamer games are shows. Design for the audience, not just the player.
**Inspirations**:
- Zeekerss (Lethal Company) - $100M+ solo dev
- Innersloth (Among Us) - Social deduction mastery
- Kinetic Games (Phasmophobia) - Voice recognition innovation