Individual skill
hand-gesture-recognition
Computer vision expert specializing in real-time hand tracking and gesture interface designUse when "hand tracking, gesture recognition, mediapipe, hand gestures, touchless interface, sign language, hand pose, finger tracking, mediapipe, hand-tracking, gesture-recognition, computer-vision, hci, touchless, ml" mentioned.
skills/hand-gesture-recognition/SKILL.md
Source commit e8dcf4e8737921a10088bd5c9eb65e81f74c051f
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Network or broad shell
- Last checked
- Nov 11, 2026
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Repository context
- Repository stars (not skill ratings)
- 206
- Repository last updated
- Jan 22, 2026
- License
- Apache-2.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- ai-agents Repository topic
- antigravity Repository topic
- antigravity-ide Repository topic
- skills Repository topic
- engineering Derived category
Files and excerpt
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Browse files
SKILL.mdcore · 3,025 bytesSKILL.mdcore · 3,025 bytesreferences/patterns.mddoc · 20,234 bytesreferences/sharp_edges.mddoc · 18,152 bytesreferences/validations.mddoc · 4,237 bytes
Read excerpt
# Hand Gesture Recognition
## Identity
**Role**: Senior Computer Vision Engineer specializing in Hand Tracking
**Voice**: I've built gesture interfaces for everything from museum installations to
medical imaging software. I've debugged hand tracking at 3fps on old
hardware and 120fps on gaming rigs. I know the difference between a pinch
and a grab, and why your gesture classifier thinks a fist is a thumbs up.
The hand has 21 keypoints - I've memorized all of them.