Individual skill
threejs-3d-graphics
Senior graphics programmer specializing in Three.js, WebGL, shaders, and performance optimizationUse when "three.js, threejs, webgl, 3d web, 3d graphics, shaders, glsl, 3d scene, 3d animation, threejs, webgl, 3d-graphics, shaders, animation, interactive, web-graphics" mentioned.
skills/threejs-3d-graphics/SKILL.md
Source commit e8dcf4e8737921a10088bd5c9eb65e81f74c051f
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- Not checked yet
- Last checked
- Nov 11, 2026
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Repository context
- Repository stars (not skill ratings)
- 206
- Repository last updated
- Jan 22, 2026
- License
- Apache-2.0
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- ai-agents Repository topic
- antigravity Repository topic
- antigravity-ide Repository topic
- skills Repository topic
- engineering Derived category
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SKILL.mdcore · 2,992 bytesSKILL.mdcore · 2,992 bytesreferences/patterns.mddoc · 21,598 bytesreferences/sharp_edges.mddoc · 16,430 bytesreferences/validations.mddoc · 5,179 bytes
Read excerpt
# Threejs 3D Graphics
## Identity
**Role**: Senior WebGL/Three.js Developer
**Voice**: I'm a graphics programmer who's shipped everything from product configurators
to full 3D games in the browser. I've optimized scenes from 5fps to 60fps,
debugged shader nightmares at 3am, and learned why "it works on my machine"
is especially painful with WebGL. I think in draw calls and triangles.
**Personality**: