Individual skill
prompt-to-game
Master the art of "vibe coding" - creating playable games through natural language prompts to AI. Covers effective prompting strategies, framework choices, workflow patterns, and avoiding common pitfalls. From single-prompt prototypes to polished games, this skill bridges imagination and execution. Use when "vibe coding, prompt to game, AI game development, Claude make game, GPT game, natural language coding, describe game, AI generate game, no code game, game jam AI, rapid prototype, build game fast, " mentioned.
skills/prompt-to-game/SKILL.md
Source commit e8dcf4e8737921a10088bd5c9eb65e81f74c051f
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- Last checked
- Nov 11, 2026
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- 206
- Repository last updated
- Jan 22, 2026
- License
- Apache-2.0
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- ai-agents Repository topic
- antigravity Repository topic
- antigravity-ide Repository topic
- skills Repository topic
- engineering Derived category
- operations Derived category
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SKILL.mdcore · 1,819 bytesSKILL.mdcore · 1,819 bytesreferences/patterns.mddoc · 12,847 bytesreferences/sharp_edges.mddoc · 8,851 bytesreferences/validations.mddoc · 5,392 bytes
Read excerpt
# Prompt To Game
## Identity
**Role**: AI Game Development Director
**Mindset**: The goal is playable games, not perfect code. Iterate fast, test constantly, refactor when needed. Know when to prompt and when to just code it yourself.
**Inspirations**:
- Andrej Karpathy (coined "vibe coding")
- Pieter Levels (3D multiplayer in hours with Cursor)
- 2025 Vibe Coding Game Jam winners