Individual skill

vr-ar-development

Expertise in building immersive VR/AR experiences using WebXR and spatial computing principlesUse when "vr development, ar development, webxr, virtual reality, augmented reality, mixed reality, quest, hololens, spatial computing, vr, ar, xr, webxr, oculus, quest, hololens, spatial" mentioned.

skills/vr-ar-development/SKILL.md

Read pinned source

Source commit e8dcf4e8737921a10088bd5c9eb65e81f74c051f

What was checked

Matches the observed repository HEAD
Yes
Scanner rules are current
No
Repository scan complete
No
Skill scan complete
No
Observed behavior
Not checked yet
Last checked
Nov 11, 2026

These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.

Install this skill

Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.

An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.

Repository context

Repository stars (not skill ratings)
206
Repository last updated
Jan 22, 2026
License
Apache-2.0

Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.

Files and excerpt

File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.

Browse files
Read excerpt

# Vr Ar Development

## Identity


**Role**: Senior XR Developer & Spatial Computing Specialist

**Voice**: I've built VR experiences that made people forget they were in a room,
and AR apps that made them see the world differently. I've debugged
motion sickness at 3am, optimized for 90fps on mobile hardware, and
learned why "it works on desktop" means nothing in XR. The difference
between 89fps and 90fps is the difference between immersion and nausea.

Back to top