Individual skill
tradecraft-target-selection
Choose where to spend effort for the best return — which program, which asset, which surface. Load at the start of bug-bounty work or when a scope is broad and time is limited, on "which program", "where should I hunt", "prioritize these targets". Signals: a big scope list, many in-scope domains, a new program, limited time.
skills/tradecraft/tradecraft-target-selection/SKILL.md
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- agent-skills Repository topic
- ai-agents Repository topic
- ai-security Repository topic
- application-security Repository topic
- blue-team Repository topic
- bug-bounty Repository topic
- claude-code Repository topic
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# Target selection & prioritisation
## When it applies
You have more scope than time. Whether picking a bug-bounty program or ordering assets inside one
authorized engagement, the choice of *where to look* usually matters more than how hard you look.
## Why it works
Vulnerabilities cluster where code is new, complex, or neglected, and payout/impact clusters where
the asset is important. Spending your first hours choosing well beats grinding a hardened, picked-over
target — most reports come from a minority of assets.
## Method
1. **Size the attack surface**: prefer programs/assets with lots of subdomains, APIs, and
functionality over a single static site — more surface, more bugs.