Individual skill
reverse-eng-protocol
Reverse a custom network protocol from captured traffic or the client binary: recover the frame layout, message-type dictionary, field meanings, and state machine. Load for custom TCP/UDP binary protocols, Protobuf/gRPC without reflection, FlatBuffers/MessagePack, WebSocket/MQTT/private RPC framing, PCAP-driven format recovery, length-prefixed or TLV frames, magic bytes, CRC/checksum fields, or encrypted frame headers.
skills/reverse-engineering/reverse-eng-protocol/SKILL.md
Source commit ee0e0c50d2f6d941a14b73dd85a2b470d0ab976e
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- Observed behavior
- Not checked yet
- Last checked
- Nov 7, 2026
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Repository context
- Repository stars (not skill ratings)
- 27
- Repository last updated
- Oct 14, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- agent-skills Repository topic
- ai-agents Repository topic
- ai-security Repository topic
- application-security Repository topic
- blue-team Repository topic
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- claude-code Repository topic
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- detection-engineering Repository topic
- gemini Repository topic
- engineering Derived category
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SKILL.mdcore · 4,797 bytesSKILL.mdcore · 4,797 bytescheatsheet.mddoc · 2,696 bytes
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# Custom protocol reverse engineering
## When it applies
The target speaks something that isn't plain HTTP/JSON: a custom binary TCP/UDP protocol,
Protobuf/gRPC with no reflection, FlatBuffers/MessagePack, WebSocket or MQTT frames, or a
private RPC format — and you have a PCAP, a proxy export, client logs, or the client binary.
(For pure HTTP parameter signing in JS, use `reverse-eng-js`; for gRPC's HTTP/2 attack surface
itself, `api-grpc`.) Target and any replay testing must be in `scope.txt`
(`tradecraft-scope-roe`) — replay only against systems you're authorized to touch.
## Why it works
Protocols are machines, and machines are regular: fixed headers, magic bytes, length fields,
monotonic sequence numbers, and repeated type-length-value structures. Align many samples of
the same message type and the invariant bytes identify themselves; the variable ones are your