Individual skill
animation
Author animated technical explainer diagrams as .anim.json files for Nimbalyst's Animation editor. Use when the user wants to animate a diagram, show how a system/protocol/algorithm behaves over time, build a motion explainer, or turn a static architecture diagram into something that plays.
packages/extensions/animation/claude-plugin/skills/animation/SKILL.md
Source commit 826adb4f93dbe86db35b76ce2502a3a33abe0489
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Local scripts
- Last checked
- Nov 5, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
Install this skill
Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.
An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.
Repository context
- Repository stars (not skill ratings)
- 2,041
- Repository last updated
- Nov 4, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- ide Repository topic
- wysiwyg-editor Repository topic
- agentic-ai Repository topic
- ai-agents Repository topic
- claude-code Repository topic
- codex Repository topic
- coding-agent Repository topic
- developer-tools Repository topic
- markdown-editor Repository topic
- mcp Repository topic
- engineering Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
Read excerpt
# Animation - step-based explainer diagrams
`.anim.json` files open in Nimbalyst's Animation editor: a named scene plus an ordered list of steps that assign states to the scene's parts. You write plain JSON. Any agent can author or edit one with `Write` and `Edit` -- there is no binary format and no tool call required.
## When to use this
- Explaining how a system behaves **over time**: a request crossing a network, a consensus round, a cache filling, a build pipeline, a queue draining.
- Turning a static architecture diagram into something that plays.
- Showing a failure and a recovery: the retry, the rollback, the rejected review.
**Do not use it** when a static diagram says the same thing. If nothing changes between the first frame and the last, you want Excalidraw or a Mermaid block, not an animation.
## The mental model