Individual skill
motion-lab
为当前网页或组件查找、选型和改造动效。包含 160 个案例的 HTML/CSS/JS、参数与中英文索引,覆盖基础、文字、交互和高级动效。
skills/motion-lab/SKILL.md
Source commit e7a18df64d0e5e1161903e93bb5a302229dbeb96
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- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- Yes
- Observed behavior
- Instructions only
- Last checked
- Nov 9, 2026
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Repository context
- Repository stars (not skill ratings)
- 107,042
- Repository last updated
- Nov 10, 2026
- License
- Apache-2.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- ai-design Repository topic
- byok Repository topic
- design-systems Repository topic
- claude-design Repository topic
- hermes-agent Repository topic
- agent-skills Repository topic
- desktop-app Repository topic
- figma-alternative Repository topic
- prototyping Repository topic
- ui-generator Repository topic
- engineering Derived category
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LICENSEasset · 1,224 bytesSKILL.mdcore · 4,074 bytesSOURCES.mddoc · 821 bytesreferences/advanced.mddoc · 40,854 bytesreferences/basic.mddoc · 30,126 bytesreferences/index.mddoc · 12,131 bytesreferences/interaction.mddoc · 37,514 bytesreferences/license.mddoc · 1,224 bytesreferences/text.mddoc · 33,573 bytes
Read excerpt
## Open Design 宿主约定
这是当前任务中的功能技能。保留用户选定的任务类型、品牌、技术栈、当前阶段和交付格式;不要因为 @ 选择而改成视频项目。规划阶段只规划,实现阶段才写代码。检查、渲染和导出仅在宿主当前阶段允许且工具真实可用时执行;技能不能额外开启独立 Agent、强制审批或绕过宿主交付边界。
附属文件相对当前技能包根目录读取,按当前问题选读,不把全部参考文档粘入提示词。不读取其他 Agent 的全局配置。素材优先用用户已有文件;需要新图片、视频或音频时使用当前宿主实际提供且用户允许的工具。缺少生成、测量或导出能力时说明具体缺口,交付可验证部分,不声称完成未执行的步骤。遵循当前任务的输出路径,不覆盖输入或历史产物。
# Motion.Lab 动效案例库
## 使用步骤
1. 先明确用户要表达的状态或动作,查看已有组件与技术栈。用 `references/index.md` 按中英文名称、ID、分类或标签检索。选择最符合用户目标的案例,不为展示库而堆满特效。
2. 读取相应分类文件中该 ID 的小节:`references/basic.md`(基础)、`references/text.md`(文字)、`references/interaction.md`(交互)、`references/advanced.md`(高级)。每项包含参数定义、HTML/CSS/JS 原始示例,不需要联网下载整站。
3. 将代码适配当前 DOM 和组件生命周期,保留用户内容与品牌。CSS 参数需带正确单位;检查 JS 变量和代码是否实际使用参数,不能只改展示控件。全局选择器改为组件内作用域,多实例不共用状态。
4. 运行依赖按实际代码确认:Three.js、GSAP 等并非随此技能安装。已有项目优先复用现有版本,不擅自加入多个动画框架。Canvas/WebGL 按容器尺寸与 DPR 调整,说明性能取舍。
5. 清理 requestAnimationFrame、定时器、滚动/指针监听和渲染资源;React 使用生命周期 cleanup。滚动监听需要节流时采用帧调度;不要让动画阻塞点击或键盘反馈。
6. 尊重 prefers-reduced-motion,提供静态或简化状态;交互同时支持键盘、触摸与焦点。检验代码中的硬编码尺寸、占位文字及资源路径;示例不能未经修改作为最终成品。