Individual skill

self-improvement-loops

This skill should be used when the harness, scaffold, workflow, or optimizer itself is the optimization target: recursive self-improvement (RSI) loops, meta-harnesses, self-improving harnesses that mine their own failures and propose bounded edits, evolutionary or population-based search over agent scaffolds, acceptance gates for self-modifying systems, and agentic context evolution where the mechanism that produces context is versioned and evolved. Route governance of a single autonomous loop (locked surfaces, durable logs, rollback, novelty gates, approval boundaries) to harness-engineering, measurement and quality-gate design to evaluation, judge design to advanced-evaluation, and remote sandbox infrastructure to hosted-agents.

skills/self-improvement-loops/SKILL.md

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# Self-Improvement Loops

This skill covers systems where the harness is the artifact being optimized: an agent mines its own failures and edits its own scaffold, a meta-agent searches over harness code, a population of workflow candidates evolves against an evaluator, or the mechanism that produces context is itself versioned and improved. The design question shifts from "how do I control one loop" (harness-engineering) to "how do I let a loop rewrite parts of itself without corrupting the signal that steers it".

The controlling constraint across every published system: the loop optimizes whatever signal it is given, including the signal's own weaknesses. Design the loop assuming the optimizer will find every gap between the metric and the intent.

## When to Activate

Activate this skill when:

- Building a loop where an agent proposes edits to its own harness, prompts, context playbook, or workflow based on mined failure patterns
- Designing meta-level search over harness or scaffold code: meta-agent search, tree search over workflow graphs, evolutionary program search with an LLM mutation operator
- Choosing acceptance criteria for any self-modifying agent system
- Evolving the mechanism that manages context (a skill, playbook, or context function) rather than hand-editing the context artifact