Individual skill
blender-car-film
Make a short cinematic story film in Blender with Claude (about 20 seconds, several shots, a car, night, snow, sound and voice) - storyboard first, a real downloaded car model, a set Claude builds in Python, a live bridge so Claude drives the open Blender, hand-held cameras, snow particles, a render that went from a 5-8 hour estimate to about 1 hour, and a resumable overnight render queue. Use when someone wants a short film / car story / night or snow scene in Blender with Claude, or asks for any single step (live bridge, snow particles, render speed-up, render queue, grade).
skills/blender-car-film/SKILL.md
Source commit 567116bf3514ce0e469c2cb5cb04fa974fca217a
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- Yes
- Observed behavior
- Network or broad shell
- Last checked
- Nov 11, 2026
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Repository context
- Repository stars (not skill ratings)
- 74
- Repository last updated
- Oct 25, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- 3d-animation Repository topic
- blender Repository topic
- blender-python Repository topic
- claude Repository topic
- claude-code Repository topic
- claude-skills Repository topic
- cycles Repository topic
- engineering Derived category
Files and excerpt
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Browse files
SKILL.mdcore · 6,111 bytesnotes/CREDITS.mddoc · 202 bytesnotes/PLAN.mddoc · 1,845 bytesscripts/01_world.pyruns · 4,422 bytesscripts/02_car.pyruns · 808 bytesscripts/03_rig.pyruns · 1,275 bytesscripts/04_set.pyruns · 5,703 bytesscripts/05_house.pyruns · 2,672 bytesscripts/06_light_viewport.pyruns · 817 bytesscripts/07_anim.pyruns · 3,775 bytesscripts/08_fx.pyruns · 4,151 bytesscripts/09_cams.pyruns · 3,389 bytesscripts/10_fix.pyruns · 2,398 bytesscripts/11_fast_render.pyruns · 2,069 bytesscripts/12_fixes.pyruns · 2,710 bytesscripts/13_speed_cine.pyruns · 2,621 bytesscripts/14_comp.pyruns · 1,573 bytesscripts/15_grade_speed.pyruns · 1,160 bytesscripts/16_grade_shot2.pyruns · 1,187 bytesscripts/17_fps30.pyruns · 505 bytesscripts/dl_ph.pyruns · 1,518 bytesscripts/gen_sfx.pyruns · 2,183 bytesscripts/render_clay.pyruns · 2,249 bytesscripts/render_frames.pyruns · 328 bytesscripts/render_stills.pyruns · 536 bytestools/bridge.pyruns · 1,057 bytestools/mix.shruns · 1,571 bytestools/preview.pyruns · 1,087 bytestools/progress.ps1runs · 1,633 bytestools/render_all.shruns · 1,719 bytestools/send.pyruns · 432 bytestools/stay_awake.ps1runs · 535 bytes
Read excerpt
# Short story film with Claude
The workflow behind "The Last Drive Home": a 20-second film about an old family car on a snowy night. It starts, drives past a
school and a hospital, parks at the house, the engine turns off and the porch light comes on. No people on screen. 6 shots,
2.39:1 widescreen, 600 frames at 30 fps. Every script in `scripts/` was actually run for that film, in order.
## Rules for Claude
- Storyboard first. Every shot gets its camera move, timing and sound before anything is built.
- Find a real model, don't build one: the car is a free CC BY model, trees, lamp, hydrant, fence, textures and sky are Poly Haven (CC0).
Claude builds the simple things in Python: road, snow banks, school, hospital, house.
- Write your own code, read anything you download, ask before any long render.
- Never render inside the live Blender window (it crashes). Render in background Blender from a saved .blend.