Individual skill
manager-first-90-days
Plan a new manager's first 90 days — first-time or new-to-team — as listen/decide/move phases: the 1:1 listening tour with real questions, the early-judgment traps, the quick-wins filter, and the 30/60/90 artifacts. Use when asked I just became a manager what do I do, plan my first 90 days as a manager, first-time manager advice, taking over an existing team, or new manager 30-60-90 plan. Produces the phased plan, the listening-tour question set, the doer-to-enabler mindset shift, the team assessment framework, and the day-one and week-6 artifacts.
skills/manager-first-90-days/SKILL.md
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# Manager First 90 Days Skill
New managers fail in two symmetrical ways: moving too fast (reorganizing by week 3 on pattern-matching from their last job) and moving too slow (still "just listening" at day 80 while the team concludes nobody's driving). The 90 days have a shape — listen (0–30), decide (30–60), move (60–90) — and the discipline is doing each phase's work *in* its phase: no irreversible changes while listening, no more listening once it's time to call things. This skill builds that plan, tuned to the situation they're actually walking into.
## What This Skill Produces
- **The phased plan** — 30/60/90 with each phase's job, its deliverable, and its forbidden moves
- **The listening tour kit** — 1:1 question set that surfaces reality instead of pleasantries, plus stakeholder-map interviews beyond the team
- **The assessment framework** — reading people, processes, and problems without the early-judgment traps
- **The artifacts** — day-one intro message, the week-6 "what I've heard and what we'll do" note, and the 90-day review against the plan
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