Individual skill

antislop-human

Human and accessibility skill for antislop. Contrast, keyboard, focus, states, and interaction affordances for real people. Includes the contrast checker.

skills/antislop-human/SKILL.md

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Last checked
Nov 9, 2026

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Repository last updated
Nov 10, 2026
License
MIT

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# antislop-human

> Anti Slop: Rules for AI Coding Agents. Human skill

> Part of the antislop system. Read together with `antislop.md` (the core). This skill deep-dives the human concern: the UI must stay usable by people with different eyes, hands, and setups. Contrast, keyboard, focus, states, and the mobile details that exclude people.

## How to use this skill

- Load together with `antislop.md` whenever the task builds or edits UI. The core holds the mechanism (the purpose test, the three tiers, the Delivery Gate); this skill holds the human-side depth: the parts of a UI that exclude people with different eyes, hands, and setups.
- Every entry has the same shape: **Tell** (the pattern), **Why** (who it excludes, and why it reads as unfinished), **Fix** (what to do instead), with the governing core rule cited as R-XX.
- Accessibility is not a checklist of extras bolted on at the end. It is part of the core promise that "the UI holds up" (C-4). The Delivery Gate in the core remains the gate; the "Human Skill Checklist" at the end of this file is the supplement to run alongside it.
- The contrast checker (formula + reference table + script) lives in this skill. Use it for every color pairing you cannot verify by eye.
- This skill keeps only the mobile details that exclude people: zooming, and the on-screen keyboard.

## Color & Contrast
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