Individual skill
shader-dev
Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, lighting, post-processing, and more.
skills/shader-dev/SKILL.md
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- Last checked
- Nov 9, 2026
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SKILL.mdcore · 16,887 bytesSKILL.mdcore · 16,887 bytesreference/ambient-occlusion.mddoc · 14,798 bytesreference/analytic-ray-tracing.mddoc · 24,674 bytesreference/anti-aliasing.mddoc · 3,003 bytesreference/atmospheric-scattering.mddoc · 28,185 bytesreference/camera-effects.mddoc · 3,080 bytesreference/cellular-automata.mddoc · 27,330 bytesreference/color-palette.mddoc · 20,345 bytesreference/csg-boolean-operations.mddoc · 17,952 bytesreference/domain-repetition.mddoc · 18,161 bytesreference/domain-warping.mddoc · 17,008 bytesreference/fluid-simulation.mddoc · 18,991 bytesreference/fractal-rendering.mddoc · 18,587 bytesreference/lighting-model.mddoc · 30,132 bytesreference/matrix-transform.mddoc · 18,933 bytesreference/multipass-buffer.mddoc · 25,441 bytesreference/normal-estimation.mddoc · 17,568 bytesreference/particle-system.mddoc · 28,932 bytesreference/path-tracing-gi.mddoc · 28,193 bytesreference/polar-uv-manipulation.mddoc · 23,190 bytesreference/post-processing.mddoc · 24,425 bytesreference/procedural-2d-pattern.mddoc · 16,688 bytesreference/procedural-noise.mddoc · 22,226 bytesreference/ray-marching.mddoc · 15,840 bytesreference/sdf-2d.mddoc · 28,189 bytesreference/sdf-3d.mddoc · 27,475 bytesreference/sdf-tricks.mddoc · 2,685 bytesreference/shadow-techniques.mddoc · 21,527 bytesreference/simulation-physics.mddoc · 28,223 bytesreference/sound-synthesis.mddoc · 24,185 bytesreference/terrain-rendering.mddoc · 32,978 bytesreference/texture-mapping-advanced.mddoc · 3,409 bytesreference/texture-sampling.mddoc · 26,244 bytesreference/volumetric-rendering.mddoc · 28,747 bytesreference/voronoi-cellular-noise.mddoc · 17,974 bytesreference/voxel-rendering.mddoc · 29,912 bytesreference/water-ocean.mddoc · 20,634 bytesreference/webgl-pitfalls.mddoc · 1,974 bytestechniques/ambient-occlusion.mddoc · 11,378 bytestechniques/analytic-ray-tracing.mddoc · 19,243 bytestechniques/anti-aliasing.mddoc · 4,605 bytestechniques/atmospheric-scattering.mddoc · 18,590 bytestechniques/camera-effects.mddoc · 3,493 bytestechniques/cellular-automata.mddoc · 19,481 bytestechniques/color-palette.mddoc · 13,144 bytestechniques/csg-boolean-operations.mddoc · 15,310 bytestechniques/domain-repetition.mddoc · 9,958 bytestechniques/domain-warping.mddoc · 12,817 bytestechniques/fluid-simulation.mddoc · 47,610 bytestechniques/fractal-rendering.mddoc · 13,269 bytestechniques/lighting-model.mddoc · 17,481 bytestechniques/matrix-transform.mddoc · 12,711 bytestechniques/multipass-buffer.mddoc · 34,333 bytestechniques/normal-estimation.mddoc · 9,322 bytestechniques/particle-system.mddoc · 45,637 bytestechniques/path-tracing-gi.mddoc · 22,057 bytestechniques/polar-uv-manipulation.mddoc · 13,565 bytestechniques/post-processing.mddoc · 30,997 bytestechniques/procedural-2d-pattern.mddoc · 10,932 bytestechniques/procedural-noise.mddoc · 17,310 bytestechniques/ray-marching.mddoc · 13,988 bytestechniques/sdf-2d.mddoc · 21,719 bytestechniques/sdf-3d.mddoc · 22,163 bytestechniques/sdf-tricks.mddoc · 3,520 bytestechniques/shadow-techniques.mddoc · 25,360 bytestechniques/simulation-physics.mddoc · 57,526 bytestechniques/sound-synthesis.mddoc · 17,587 bytestechniques/terrain-rendering.mddoc · 14,650 bytestechniques/texture-mapping-advanced.mddoc · 4,378 bytestechniques/texture-sampling.mddoc · 13,299 bytestechniques/volumetric-rendering.mddoc · 12,634 bytestechniques/voronoi-cellular-noise.mddoc · 13,277 bytestechniques/voxel-rendering.mddoc · 46,256 bytestechniques/water-ocean.mddoc · 18,197 bytestechniques/webgl-pitfalls.mddoc · 5,518 bytes
Read excerpt
# Shader Craft
A unified skill covering 36 GLSL shader techniques (ShaderToy-compatible) for real-time visual effects.
## Invocation
```
/shader-dev <request>
```
`$ARGUMENTS` contains the user's request (e.g. "create a raymarched SDF scene with soft shadows").
## Skill Structure