Individual skill
hz-iwsdk-webxr
Builds WebXR experiences for Meta VR and Horizon OS using the Immersive Web SDK (IWSDK) — ECS architecture, Three.js integration, spatial UI. Use when creating web-based VR/MR apps for Quest Browser.
skills/hz-iwsdk-webxr/SKILL.md
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- Last checked
- Nov 5, 2026
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- 247
- Repository last updated
- Sep 24, 2026
- License
- Apache-2.0
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- mcp Repository topic
- meta-quest Repository topic
- skills Repository topic
- vr Repository topic
- adb Repository topic
- cli Repository topic
- dev-tools Repository topic
- horizon-os Repository topic
- mcp-server Repository topic
- meta Repository topic
- engineering Derived category
- design Derived category
- design-interface Derived category
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SKILL.mdcore · 11,927 bytesSKILL.mdcore · 11,927 bytesSKILL.mdcore · 11,927 bytesSKILL.mdcore · 11,927 bytesreferences/ai-assisted-development.mddoc · 2,507 bytesreferences/desktop-load-profiling.mddoc · 4,690 bytesreferences/ecs-architecture.mddoc · 6,643 bytesreferences/input-handling.mddoc · 6,099 bytesreferences/performance-tips.mddoc · 11,255 bytesreferences/spatial-ui.mddoc · 4,441 bytes
Read excerpt
# IWSDK WebXR Skill
Build immersive WebXR experiences for Meta VR using Meta's Immersive Web
SDK (IWSDK). This skill covers the current package layout, ECS architecture,
Three.js integration, spatial UI development, XR input handling, and the
recommended Vite-based development loop.
## When to Use This Skill
Use this skill when you need to:
- Build a WebXR experience targeting Meta VR using IWSDK
- Create 3D scenes using the ECS architecture on top of Three.js
- Design spatial UI panels with UIKitML and `PanelUI`