Individual skill

hz-xr-simulator-control

Routes Meta VR and Horizon OS simulator work to the right `metavr` command group, and drives a running Meta XR Simulator via `metavr xrsim` — runtime, device, input, compositor layers and MP4 recording. Use when a goal concerns a simulated headset rather than a physical one, when choosing between `xrsim`, `ssim`, `capture` and `tapedeck`, or when a `metavr xrsim` command returns a connection error. For installing the simulator or configuring it into a Unity, Unreal or native OpenXR project, use hz-xr-simulator-install-and-configure instead.

skills/hz-xr-simulator-control/SKILL.md

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Sep 24, 2026
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Apache-2.0

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# XR Simulator Control

`metavr` is overwhelmingly a **physical Quest or Glasses** CLI: `device`, `app`, `capture`, `input`, `log`,
`files` and `ui` all talk to a headset over ADB. `xrsim` is one group among them and drives a
**simulated** headset instead. Choosing the wrong group is the most common failure here, and it
is quiet: `metavr device list` prints `No devices connected` and exits 0, so the wrong answer
looks healthier than the right one.

This skill drives a simulator that already exists. Installing one, or wiring it into a project,
belongs to `hz-xr-simulator-install-and-configure`.

## Which Command Group

| The goal concerns | Use | Not |