Individual skill
hz-android-2d-porting
Guides porting existing Android 2D apps to Meta VR and Horizon OS — input adaptation, panel layout, and design requirements. Use when adapting a mobile Android app for Meta VR. For UI design decisions, use hz-panel-designer if available. Build path: Standard Android; use hz-quest-verify-first if the build path is unclear.
skills/hz-android-2d-porting/SKILL.md
Source commit 3a8553d10a5a1bd1bf9beaaa950243fbbed3b9ea
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- Not checked yet
- Last checked
- Nov 5, 2026
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Repository context
- Repository stars (not skill ratings)
- 247
- Repository last updated
- Sep 24, 2026
- License
- Apache-2.0
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- mcp Repository topic
- meta-quest Repository topic
- skills Repository topic
- vr Repository topic
- adb Repository topic
- cli Repository topic
- dev-tools Repository topic
- horizon-os Repository topic
- mcp-server Repository topic
- meta Repository topic
- design Derived category
- design-interface Derived category
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SKILL.mdcore · 8,324 bytesSKILL.mdcore · 8,324 bytesreferences/compatibility-requirements.mddoc · 10,282 bytesreferences/gradle-setup.mddoc · 11,217 bytesreferences/input-adaptation.mddoc · 6,410 bytesreferences/panel-layout.mddoc · 7,890 bytes
Read excerpt
# Android 2D App Porting to Horizon OS
## When to Use
Use this skill when:
- Porting an existing Android 2D app to run on Meta VR headsets
- Adapting a mobile Android app for Horizon OS panels
- Troubleshooting input, layout, or compatibility issues with a 2D app on Meta VR devices
- Preparing an Android app for Horizon Store submission
- Evaluating whether an existing Android app is compatible with Horizon OS
## Overview