Individual skill

webapp-game-director

Act as a demanding creative director for a game project — run a collaborative, milestone-structured iteration loop that holds a high quality bar and treats real playtesting as the ground truth. It surveys the game, presents a ranked slate of issues and lets the user pick where to start, works each issue with them (plan → build → user playtest feedback) before moving on, then re-surveys for the next milestone. Use whenever the user wants to improve, polish, iterate on, critique, review, tighten, or "make more fun" a game; when they ask "is my game good / is it ready to ship / what should I do next"; or when they want a playtest-driven quality pass. Project-agnostic (any engine/language/platform) with extra Meta Display Glasses awareness — it is the iterate/improve phase of the meta-wearables-webapp-game skill family (create → iterate → ship). Not a feature-order-taker: it questions, prioritizes, and pushes the work toward better before it ships.

plugins/meta-wearables-webapp-game/skills/webapp-game-director/SKILL.md

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Last checked
Nov 6, 2026

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Repository last updated
Nov 3, 2026
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NOASSERTION

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