Individual skill
dither-background
Create a dark monochrome procedural background with enlarged square pixels and visible Bayer-style ordered dithering. Use when a page needs an atmospheric near-black dither field, broad organic waves or cloud masses, and restrained gray-white highlights behind framed UI, hero content, or data overlays.
agent-skills/web-design/dither-background/SKILL.md
Source commit 5ea1661a0e05d82b054553daaa6baf6d0233c33c
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- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Network or broad shell
- Last checked
- Nov 9, 2026
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Repository context
- Repository stars (not skill ratings)
- 7,334
- Repository last updated
- Nov 8, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- design Derived category
- writing Derived category
- data Derived category
- design-interface Derived category
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SKILL.mdcore · 6,921 bytesdemo/PROMPT.mddoc · 2,989 bytesdemo/assets/source-preview.jpgasset · 26,881 bytesdemo/index.htmlasset · 27,066 bytesdemo/preview.jpgasset · 28,379 bytesdemo/source.jsonasset · 2,006 bytes
Read excerpt
# Dither Background
## Use When
- A dark interface needs an atmospheric monochrome background layer.
- The visual should show enlarged square pixels and visible ordered dithering.
- The design calls for organic waves, cloud-like masses, or procedural depth without colorful gradients.
- The background should support framed UI, hero content, or data overlays.
## Visual Target
- Near-black base with charcoal midtones, soft gray buildup, and occasional white highlights.
- Clearly visible square pixel cells, not tiny film grain.
- 4x4 Bayer-style dither pattern or equivalent ordered thresholding.
- Broad organic waves or cloud-like masses, not random TV noise.
- Vignetted edges so the brighter mass sits centrally or off-axis.